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 Post subject: Re: Mages.
PostPosted: 21 Dec 2011, 03:47 
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bump to get it fixed!

How is that even possible?
Mages are hitting harder then BP's , this is not right, I have more than 2k def on my acc and fire mages are hitting me 1,5k+(on lvl 72 staff skill) , now imagine that non stop and lots of mages on me :S its very difficult to pk like that, this gotta be fixed as soon as possible please.


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 Post subject: Re: Mages.
PostPosted: 21 Dec 2011, 10:21 
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Dr_Manhattan you are noob. Imagine that you are mage and 2 players hit you ( doesnt matter what class ), you will die in 2 sec. ( without heal )


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 Post subject: Re: Mages.
PostPosted: 21 Dec 2011, 11:29 
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what about 2 mages can kill a person event he get heal? ;)
Nowadays, people don't event need to know how to read chat and tp , they only need to know sliding and then they can play mage and kill many people lol .


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 Post subject: Re: Mages.
PostPosted: 21 Dec 2011, 12:19 
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MadBull wrote:
what about 2 mages can kill a person event he get heal? ;)
Nowadays, people don't event need to know how to read chat and tp , they only need to know sliding and then they can play mage and kill many people lol .



Findind it abit weird too, that u need like 4 sin to take down an int priest (4 sin can't kill my bro tho, so better priests need even more) but once u got 2x mage on u, u ll have hard times outhealing them. Ah and it was when we pked last time while kahless's anti def were bugged, i heard that now its working so it must be even harder to kill ppl with attackers.

[Not to mention that 99% of the mages are sliding as a freaking naeb and u can barely hit / see them]

Ps.: I'm not crying, cuz i got no time to play at all, just wanted to share my opinion from a few min of pk.


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 Post subject: Re: Mages.
PostPosted: 23 Dec 2011, 23:36 
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warrior can kill duffed mage with 3hit, rogue can kill mage just using 5xskills(ac+critic,spike,trust,last hit) that skills take 4 seconds. and u are bp as i see. just duff him,heal yourself and 3hit too.

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 Post subject: Re: Mages.
PostPosted: 24 Dec 2011, 08:50 
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i think you forgot to mention i fully duff a mage and he dies in 2 hits :lol:

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 Post subject: Re: Mages.
PostPosted: 24 Dec 2011, 12:13 
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What about there's no way for you to escape from mages ? event put the shield on and run far from them 100 kms with light feet they still be able to kill u? xD
What about you die in second before you can touch them, so duf is useless.
What about everytime mage nova, the screen freezed about 5 second and that time enough to die.
What about mage can slide and hit 2k damage.
What about when mage get duf they can use a shield and still hit 1k3 damage and tp whole party to rape you.
So, in maxko mage is a class which is able to ice, stun, summon whole party, and escape with gate, and tank like warrior when they put shield on and attack far than archer, and hit + burn hard than a sin.
That's enough? You can bring any other class and say what they can do, and compare to what mage can do.


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 Post subject: Re: Mages.
PostPosted: 24 Dec 2011, 13:50 
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hmmmm mage cant stealth tho:P

anyways got nothing against mages but yeah they are pretty op now...
this problem is running in circles...b4 mage was op so they decreased mage damage...then people say "ohhhh u just destroyed mage class"...i think the problem is with the player...
maybe make class change once a month...coz when people see that one class is op they all cc to that and play it...

they wanted to make maxko mage like usko mage...they did it and its good...the only problem now is that everyone is mage...in usko u cant play a class as soon as u want coz class change isnt available there...u stay in 1 class and thats all...thats why its always balanced...in here we can all see it :P


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 Post subject: Re: Mages.
PostPosted: 24 Dec 2011, 14:29 
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lol it's not about class, in USKO a full mage party need atleast 2 turn of novas to kill people, here they only need one. 2k damage per nova its not normal.


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 Post subject: Re: Mages.
PostPosted: 24 Dec 2011, 16:12 
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MadBull wrote:
lol it's not about class, in USKO a full mage party need atleast 2 turn of novas to kill people, here they only need one. 2k damage per nova its not normal.


That is wrong they have instant magic working do they dont need to hit hard so that makes up for the damage loss from not having instant magic

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