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 Post subject: Hello its about last patch. (1641)
PostPosted: 22 Oct 2014, 12:42 
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I didnt get what was wrong with mages? Mage has 5k hp and 1k def (int mage full + full item dont think about mp , or newbies lol ) with para/malice how can we can stay close to enemies like warriors ?


http://i61.tinypic.com/2wgeko6.jpg


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 Post subject: Re: Hello its about last patch. (1641)
PostPosted: 22 Oct 2014, 12:44 
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what 5k HP!!!!!!!!!!!!! are you sure thats incredible if this true :(

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 Post subject: Re: Hello its about last patch. (1641)
PostPosted: 22 Oct 2014, 12:46 
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_ShagraTH_ wrote:
I didnt get what was wrong with mages? Mage has 5k hp and 1k def (int mage full + full item dont think about mp , or newbies lol ) with para/malice how can we can stay close to enemies like warriors ?


http://i61.tinypic.com/2wgeko6.jpg


Its normal lol I am warrior and i get 7k hp with para/malice :) Thats fair enough. Mages do the best combo,they were overpowered.

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 Post subject: Re: Hello its about last patch. (1641)
PostPosted: 22 Oct 2014, 12:47 
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Sabosutra wrote:
_ShagraTH_ wrote:
I didnt get what was wrong with mages? Mage has 5k hp and 1k def (int mage full + full item dont think about mp , or newbies lol ) with para/malice how can we can stay close to enemies like warriors ?


http://i61.tinypic.com/2wgeko6.jpg


Its normal lol I am warrior and i get 7k hp with para/malice :) Thats fair enough. Mages do the best combo,they were overpowered.


oh With super para /malice lol shagrath

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 Post subject: Re: Hello its about last patch. (1641)
PostPosted: 22 Oct 2014, 13:49 
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Fire mages were insanely OP lol, FR resist basicly doesn't work against 72 staff skill's dmgs (even with like 700 FR it decreases ~100 dmgs and you are still receiving ~1200 dmgs) and with the previous ranges, they could attack miles away from behind their priests so they couldn't even be touched like that sliding as hell and eating every1 in few hits who is within their ranges.

As for the HP, basicly every1 has a HP like that or even less beside int priests and warriors after a superior parasite......


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 Post subject: Re: Hello its about last patch. (1641)
PostPosted: 22 Oct 2014, 19:35 
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There are some pictures from my warrior ( I changed my class to warrior because mage is sux with new patch). 11k hp with parasite. Also i have extra skills to survive! ''Like regeneration , descent , mana to hp''. Also u can use those skills while attacking. But look at the mages , Vampiric fire skill is blocked , staff is same range with warriors. So how can i fight with warriors/rogues/battle priests? They are attacking me more than me , they got more health than me , they have survive skills , im not. Is that the justice? Whole classes are the same really now?


http://i60.tinypic.com/2w7edcw.jpg > [ 11khp ]

my mage > http://i61.tinypic.com/2wgeko6.jpg > [ 5k hp ]

http://i60.tinypic.com/2u8jupv.png > extra survive skill 1

http://i58.tinypic.com/sqp647.png > extra survive skill you can use it while attacking..


Last edited by _ShagraTH_ on 22 Oct 2014, 19:57, edited 1 time in total.

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 Post subject: Re: Hello its about last patch. (1641)
PostPosted: 22 Oct 2014, 19:44 
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Mages should be nerfed,and will be nerfed soon trust me ;)


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 Post subject: Re: Hello its about last patch. (1641)
PostPosted: 22 Oct 2014, 19:52 
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Its already nerfed banana with today's patch.


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 Post subject: Re: Hello its about last patch. (1641)
PostPosted: 22 Oct 2014, 20:33 
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I been playing on Mage now for the last 3 hours after the lastest patch and its not that terrible as you describe it.
I still tank many players and i still pwn 2 players with shield and hero staff.

The only small thing that actually got nerfed is the range of the skill of "Fire Staff".
Other than that the mage is exactly the same as used to be.

So i don't really know what you are complaining about.
Nothing changed, only the Range of the Fire Staff.

We are talking about this subject for long time and a lot of talking before we made this decision just to make the right decision.
The mage was obviously way too op(talking about the Fire Mage).
And its still OP even after the patch.
But the question was to nerf the Damage or the Range.
We decided to nerf the Range since mage slide every time in VS + doing OP damage which makes that class uncatchedable and undefeatable.

The decision has been made has for all the votes of the Staff decided to lower only the range.

Thanks for understanding.

Closed.

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