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 Post subject: Eslant Quest - SelfName Weapons
PostPosted: 06 Mar 2011, 10:38 
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It Would be nice if you could make that quest repeatable.... So we can do it with all classes!
And make SelfName weapons storable too plz!

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Last edited by SexyMexyMcCloud on 08 Mar 2011, 16:45, edited 1 time in total.

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 Post subject: Re: Eslant Quest - SelfName Weapons
PostPosted: 08 Mar 2011, 16:06 
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Tradeable defeats the whole point of a self weapon, and I'm not to kean on doing it multiple times really, have one chance.. I like it like that.

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 Post subject: Re: Eslant Quest - SelfName Weapons
PostPosted: 09 Mar 2011, 00:27 
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viewtopic.php?f=25&t=10161
U stole my topic xD

But yeah I think they need to make the quest doable for like 2-3 times.
So when u fail to make ur weapon +10 u can do it again.

+1 for lazaros :D

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 Post subject: Re: Eslant Quest - SelfName Weapons
PostPosted: 09 Mar 2011, 09:05 
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i think as fudge said but self weps dont give much ...it can be good for new players with more players..they can farm it..its better than raptor/shard etc it giving hps dex/str resist..ppl will farm it for get a bit better..i think good make it repeatable but sure dont tradeable.its USKO style :P every1 farm it for 1 person just..and that 1 person have to upgrade it :) and make it drop on +5 not +9 so they have to farm more times

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 Post subject: Re: Eslant Quest - SelfName Weapons
PostPosted: 12 Mar 2011, 19:49 
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totaly agree!!!!


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 Post subject: Re: Eslant Quest - SelfName Weapons
PostPosted: 21 Apr 2011, 14:10 
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Thats the whole point of a self weapon, to press your luck. ;]


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 Post subject: Re: Eslant Quest - SelfName Weapons
PostPosted: 12 Feb 2013, 08:25 
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/Moved and closed because old topic.
12 Feb 2013

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