GM_Dave wrote:
Passion warrior exist indeed and being pretty op too. (I can nearly full HP any sin in vs with my passion warrior however it doesn't have descent so for pk aint that good choice)
As for sins / archers it's fair enough, not even 2-3-4 sins / archer got the chance to rape better priests, priest - warriors or priest- mage parties stomp priest - sin ones most of the times.
If you are a warrior and a sin trying to "vs" you with CS and that's what annoys you, then simply get a Scorpion Scyte and use it if he put CS on and he won't be able to kill you..
Also, you are talking as if only warriors would exist "sins with cs are hard to kill". (Full priest + warrior parties everywhere at CZ would be beyond boring)
If you see sins with CS, then simply get 1-2 sin , archer or mage into your party and you will rape them in no time since CS won't help them anything against those classes and that's what good atm, we menaged to put some diversity into pk.
PK and balance between the classes is by far the best ever since we made some changes recently on shields. Before pretty much the only useful pk setup was the full warrior or mages + int priest ones , which is not the case now.
And to directly answer your topic, sins / archers won't be changed, they are just fine now.
PS: (However, In the future we will try to play with the offhand weapons abit to make everything perfectly balanced between 2 handed weapons, dual wields and 1 handed ones for all classes but that ll requires entire new type of weapons as well as alot of modifications on the existing items too. Anyway, that won't rly change the pk / balance much from the current one, which is pretty fine as i already stated.)
Ok I get cha, but you talk about passion warriors right? what skill in passion makes warrior hits harder? cause as far as I know, you can put 55 or maybe 60 skill points on passion, and I don't see any skills that can makes you hit harder than the one you have in level 85 attack.