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 Post subject: yet another kahless suggestion
PostPosted: 10 Dec 2011, 22:54 
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could it be done so kahless quest is like bdw, i mean like when you enter kahless zone you tp to your own private instance, so any other clan that enter kahless quest gets its own zone, so that clans dont interrupt each other

its really hard to even organize ppl to do the quest, and the quest itself is exausting. and its really annoying when you enter and see that there are other ppl already doing it, or even worse you be doing it and in half quest a bunch of dissapointed and pissed off enemy nation comes in and start to fight...

at least this would make it easier, to know that when you actually do go to kahless at least you wont be interrupted...

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 Post subject: Re: yet another kahless suggestion
PostPosted: 12 Dec 2011, 10:13 
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+1 for this post.

Should have not allowed any interuption to the kahless quest...i might annoying if ppl fighting in the middle of questing. Hope GM look into it.

And 1 more it shud be nice if 2 first boss drop 3 key/sword instead of only two. Atleast 3 pt can ahead to the next floor. As we know 3 party is better than 2 party for kahless quest...


TQ.


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 Post subject: Re: yet another kahless suggestion
PostPosted: 12 Dec 2011, 10:30 
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+1 for a three drop on the 2 first mob. jarod drop 3 medal at a time and kahless quest still hard to complete with 3 party (long respawn time, some dc, ..)
So its seems logicall that each of the 2 first mob drop 3 sword instead of 2.

Thanks.

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 Post subject: Re: yet another kahless suggestion
PostPosted: 13 Dec 2011, 14:33 
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I still don't see the problem on this quest..
It's supposed to be hard and to take some time..
If you go in with 32 people, you can finish it in:

Floor 1: 2 mobs, 1st is spawned, 1 x 50min + (2x5)min killing = 60min
Floor 2: 2 mobs, 1st is spawned, 1 x 50min + (2x5)min killing = 60min
Floor 3: 32 peepz / 3 kahless x50 +5min kill/mob = 9-10hrs

So 12 hours to complete it with 32 people..
If all got a life, do it in 2,3 or even 4 days..

U don't need all 32 people to kill, 20-24 will do fine..
The character will stay on the floor anyway..

Of course people who run after they get is a big frustration,
but that's what a clan is for, right?

For example I'm available to log a side char to help..
What's 12 hours..?

That u got interrupted is quite lame of course, but..
It's a really small chance though.. haha..

(If it's to hard, 1 hero part will do the trick)


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 Post subject: Re: yet another kahless suggestion
PostPosted: 13 Dec 2011, 14:37 
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Might not be possible and I think it is better to have it open to PVP zone and make it more challenging, not like they're is that much competition anyways.

closed

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 Post subject: Re: yet another kahless suggestion
PostPosted: 12 Feb 2013, 06:29 
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/Moved and closed because old topic.
12 Feb 2013

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