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 Post subject: Re: Mages
PostPosted: 21 Mar 2012, 20:30 
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thanks for the support any ideas/suggestions you guys wanna give or contribute to the post just say it and if it is a good one or something that is really needed i will add onto the main post

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 Post subject: Re: Mages
PostPosted: 21 Mar 2012, 20:50 
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This is a very good read GUYS!!

First of all, I switch mage since I've seen many people complaining that "mages are week" so I thought i try it out just for fun and as I see it it was really in bad shape if your ICE/LIGHT.

+1 for Sayfert on opening this topic and I must say its by far the "BEST" topic about mages. Very detailed explanation.

Dear MaxKO Staff,

Hopefully this topic would make a good topic for your meetings on the future upgrades. Hopefully in the future we would see a better mage class.

Best Regards,

KranitNova


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 Post subject: Re: Mages
PostPosted: 21 Mar 2012, 23:17 
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Sayfert wrote:
Well Hello Guys :) I Am Making This Topic To Set Some Views On Mages That No One In This Server Has Done Before Because They Dont Really Know How To Play Mage. Ok So Lets Get Started :).

Lets Start With Mages Atm And How They Are Atm The Only Real Mage You Can Play Is Fire Mage Because of This There Are Very Few Mages And The Few That Are Out The Complain Because Mages Are To "Weak" Let Me Tell You Something I Played Mage Over 6 Years Now Usko/Private Servers And It Is By Far My Favorite Class And The One i Know The Most About.

Fire Mages They Are Extreamly Powerful In This Game I Myself Am A Mage And I Spam 1k-1.6k Damage With Fire Staff (Lvl 72 Fire Skill) With The Gear That We Wear In This Server Max Damage Should Be Atleast 1.2k Damage NO MORE THEN THAT Now With The Nova That Everyone Cry's About Being To Weak (Lvl 70 Nova) Should Max Out At About 950-1k No More Then That and (Lvl 60 Nova) Should Max Out At 700-800 This Skills Could Be Improved A Bit Now All I Am Asking For Here Is To Get The Real Damages Of These Skills Im Asking To Reduce The Damage of (Lvl 72 Skill) And Increased Damage of (Lvl 60 Nova) And (Lvl 70 Nova) Just A Tiny Bit.

Lighting Mages This Are The Real Battle Mages They Are Controlled By (INT Bonus) The Higher Your INT Bonus The Higher Stun Rate You Have This Mages Used To Be Very Powerful Here In MaxKo About 2 Years Ago When I Used To Play And They Are In Usko Now These Mages Are Very Crappy They Do No Damage And No Stun No Matter How High Your INT Bonus Is I Think You Should Increase Lighting Staff (Lvl 72 Skill) Damage To Max 750-850 As Well As Greatly Increase The Stun Rate of This Mage This Is A Very Crucial Element Of Pking With A Mage These Are Support/Battle Mages They Are A Balance Between Fire Mage (Attacker) And Ice Mages (Support) This Build Is Pretty Much Perfect I Have Tested Everything And All Its Missing Is Stun Rate It Stuns Once Every 100 Hits :(.

Ice Mages This Is True An Amazing Support Class Same Problem As Lighting Mage Everything Is Perfect Except Slow Rate It Takes Alot To Slow Down Enemys Now This Is Not A Battle Mage This Mages Dosnt Do Alot of Damage But Is Probably The Best Support Class Behind The Priest In The Game This Is A Great Key To Parties And Pking In General And Would Be Amazing To See It In Action Working On MaxKo.

I Am Not Asking To Make Mages Weaker/Stronger Because I Am Another Class Nor Because I Am A Mage Myself Reason I Am Asking To Decrease Fire Mage Damage Is Because Atm Its Unrealistic And Im Not Even Asking To Raise Damage In Other Mages But To Please Make There Effects Work Its Is Boring Seeing Everyone The Same So I Am Asking Nicely And Kindly Will You Please Take My Post Into Consideration And Think About The Players We Mages Would Like To Have More Builds Then Just Fire.

Modification Made On 3.20.12
These Following Item Should Also Be Added
    1.Scorching Staff
    2.Oasis Staff
    3.Chatoic Staff

+1 Gayfert :P


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 Post subject: Re: Mages
PostPosted: 22 Mar 2012, 02:07 
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Most of important skill for ice mage doesnt work, so, still no one play it no matter how they change it.


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 Post subject: Re: Mages
PostPosted: 24 Mar 2012, 01:14 
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RedBuIl wrote:
Most of important skill for ice mage doesnt work, so, still no one play it no matter how they change it.


What do you mean by dont work?

Guys i need you to tell me all mage skills that are not working.
I also need you to tell what a good stun/slow rate would be in cz (in % number of hit)
Actually it cant be linked to int stat point so it will be the same for all mage.
Also give me important light and ice skill damage that you would like them to be.

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 Post subject: Re: Mages
PostPosted: 24 Mar 2012, 08:00 
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Well it's been long time since i tried to add full 85 ice and test those skill, so i dont remember exactly, but there's a skill that freeze enemy, and it never work as it supposed to. Anyway, ice mage damage not much, this make sense, but slow rate also low especially with skill 80+ make it become useless, same for stun rate of light. People have high resist here, when stunt and slow sux, sure 100% mages go fire for damage.


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 Post subject: Re: Mages
PostPosted: 24 Mar 2012, 14:48 
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great suggestions

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 Post subject: Re: Mages
PostPosted: 24 Mar 2012, 14:49 
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GM_Wolv wrote:
RedBuIl wrote:
Most of important skill for ice mage doesnt work, so, still no one play it no matter how they change it.


What do you mean by dont work?

Guys i need you to tell me all mage skills that are not working.
I also need you to tell what a good stun/slow rate would be in cz (in % number of hit)
Actually it cant be linked to int stat point so it will be the same for all mage.
Also give me important light and ice skill damage that you would like them to be.


just tell me what to change and it might happen soon !

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 Post subject: Re: Mages
PostPosted: 24 Mar 2012, 15:20 
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80 skillpoints in Glacier
Mana Consumption: 350
Cooldown time: 60 seconds
Description: Freeze your opponent with ice for a short period of time. The freezing success rate is proportional to the opponent's current HP level. Does not apply to monsters.

There it is, and the success rate of freeze depend on enemy's HP. And it's "Freeze" not slow. freeze mean u cannot move.
And if u look to skill 85 ice description. It same function maybe ;)


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 Post subject: Re: Mages
PostPosted: 24 Mar 2012, 16:36 
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GM_Wolv wrote:
RedBuIl wrote:
Most of important skill for ice mage doesnt work, so, still no one play it no matter how they change it.


What do you mean by dont work?

Guys i need you to tell me all mage skills that are not working.
I also need you to tell what a good stun/slow rate would be in cz (in % number of hit)
Actually it cant be linked to int stat point so it will be the same for all mage.
Also give me important light and ice skill damage that you would like them to be.


i have replied the answer to this it is now located on the main post please go back and look into it the char got all smuched up >.< hope you under stand it

Reason Edited: to add everything to main post makes it easier for new people to read it

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