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 Post subject: Re: cz crystal is still not fair and giving sins free np.
PostPosted: 18 Aug 2011, 18:07 
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TheChucky wrote:
zoGi wrote:
so go attack crystal when there is 5-6 sins and tell me how much u get, if ur not a sin i promise u it wont be more than 150 top.


I didn't say drain doesn't give advantage to sins to gain np, I said it does give advantage but if you try to get np you can get it too. Btw there were already 4 sins when i got 378 nps. Anyways we gonna find a solution soon. It was just my thinking tho. Didn't mean to defend sins or something else.

go try to kill cry with 2 party melees.u cant kill it.and only sins can kill it.and two party melees can got only 150 nps from it but one sin and one drain he can get much more.is it fair? we r 8+8=16 people but he is solo and he took much more than 16 people.and this 16 people cant kill without a sin.or can kill on 2hours.this is not fair.make it r hitable so everyone can kill it or remove cry and monument.


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 Post subject: Re: cz crystal is still not fair and giving sins free np.
PostPosted: 18 Aug 2011, 18:11 
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i gave beter idea give crystal on town behaind inn ;p


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 Post subject: Re: cz crystal is still not fair and giving sins free np.
PostPosted: 18 Aug 2011, 22:12 
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AnimaLiberra wrote:
i gave beter idea give crystal on town behaind inn ;p


What a genius, Think he forgot the towers.

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 Post subject: Re: cz crystal is still not fair and giving sins free np.
PostPosted: 19 Aug 2011, 06:41 
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zoGi wrote:
sins still get 90% of the crystal np with their drains while i hit it with warrior for about 450-500 each hit...

anyway , make it r hitable only or remove it , cause now only sins enjoy crystal np.

lets say solo sin drain first crystal can get like 600-700 np from crystal? maybe more? it will take him like 2 hours to do that in cz by kills...

anyway , it sucks and u gm's should do something about it.


this is totally stupid zogis what you said...its only about using brain..if you see drainers up there just dont kill the crystal he cant take down crystal solo..yes there are assasins playing solo and you should stop jealous about that ppl cuz you cant play like this..you need full party behind your ars ! so you like R hitt or something like that for what you can bring full party...assas got only 2k hp on c dagger no more 2k mana like got c bow,sword,mace for warrior with good combo or archer isnt problem to kill assas-warrior got op 85 earthquake,archer can use minor since poting when in vs..what about assas? assas needs full valk set to kill archer or warrior with only valk gaunt+boot rest dfs,mythril...you want to make assas totally pointless to play? do you?
btw there was R hitteable crystal or monu..crystal was OP no1 could kill it,another problem was that priests can heal it and about juraid monu r hitteable it totally buged dark land/juraid entery


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 Post subject: Re: cz crystal is still not fair and giving sins free np.
PostPosted: 19 Aug 2011, 09:22 
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_BeatMan_ wrote:
zoGi wrote:
sins still get 90% of the crystal np with their drains while i hit it with warrior for about 450-500 each hit...

anyway , make it r hitable only or remove it , cause now only sins enjoy crystal np.

lets say solo sin drain first crystal can get like 600-700 np from crystal? maybe more? it will take him like 2 hours to do that in cz by kills...

anyway , it sucks and u gm's should do something about it.


this is totally stupid zogis what you said...its only about using brain..if you see drainers up there just dont kill the crystal he cant take down crystal solo..yes there are assasins playing solo and you should stop jealous about that ppl cuz you cant play like this..you need full party behind your ars ! so you like R hitt or something like that for what you can bring full party...assas got only 2k hp on c dagger no more 2k mana like got c bow,sword,mace for warrior with good combo or archer isnt problem to kill assas-warrior got op 85 earthquake,archer can use minor since poting when in vs..what about assas? assas needs full valk set to kill archer or warrior with only valk gaunt+boot rest dfs,mythril...you want to make assas totally pointless to play? do you?
btw there was R hitteable crystal or monu..crystal was OP no1 could kill it,another problem was that priests can heal it and about juraid monu r hitteable it totally buged dark land/juraid entery


why will few solo sins will get 70% of the crystal np while the other melee party will get 1\4 of the np those sins get? thats make no sense.
and sins still have all the warders , keeper , npc's in wars and monu so nothing to whine about , jealous about those stupid sins? never lol they r useless , only thing they do all day is wait near crystal and wait for ppl to come and kill it so they drain it and get np's...
only thing i dont like here in this server is see ppl gets free np from shit like crystal... and like monu was a month ago , u liked monu a month ago? when all day ppl logged for 2 min to kill it (mostly glachers) and log off and still be 1st-5th rank in monthly np? lol..

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 Post subject: Re: cz crystal is still not fair and giving sins free np.
PostPosted: 19 Aug 2011, 11:16 
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Totally disagreed.
Monu is giving around 150 nps if you're sin. this won't change anything if you've another class.
There's no centaur anymore.
All players have good gear in this server, assassin can't doing anything.
Even can't kill mage tho, seems like funny ha ?
Warriors hanging with 2-3 priests in one pt nd they can earning higher nps than anyone else.

This is pointless suggest because of Sins don't have any advantage in cz.
Nd also Warriors can take around 200nps tho. But everybody know that u don't choose attack crystal nd after u cry. Warriors killing mobs in cz, they have more advantage than sins.

in previous 3-4 days i was online whole time. Nd took crystal only 5-6x.
I'm trying to say this isn't easy. Opposite nation always Defending their crystals with attacking nd healing crystal. I mean Rogue has 11k hp with Chaos Dagger or Chaos bow. have less deffence than warrior. Easy to kill us, one ice mage, one duffer will be enough.

I'm not flaming u but u've to stop creating topics about sins.
What's wrong assassins with you ? I can't see any reason to you cry.

I've better suggest. Let's delete rogue class in Maxko. You guys will make Zogi Happy...


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 Post subject: Re: cz crystal is still not fair and giving sins free np.
PostPosted: 19 Aug 2011, 11:39 
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@ Chucky, yep its well known BPs can get nice NPs from monus cuz of their zeus skill, they can solo the crys and with 900's hits, cure, heal theyll have a fair amount of NPs.
Try doing the same with a warrior.. you will hit 400's but what happens if u get maliced? parasited? or even worse subside? ull hit half the dmg.. fair enough so u you need a priest with you right? now the 400's hits should get nps for 2 players.. so its like 200's ? and if u have 2-3 more warriors with you, u need another priest.. ultimately, melee parties wont get more than 150 NPs while solo sin will get 500-700, solo mage(kinda rare) or bp will get 300...

Nevertheless I do think sins should have a relative advantage cuz they risk themselves draining and getting killed, they are easily killed and most of them care more about NPs than they care about their moms... However the advantage is still great.. melee pt will get 500 nps from PKing in about 1.5-2 hours.. while sin will get it in 2 min :S
Let me remind you the crystal spawn is 16:40 mins so they can get it every 20 mins if aint got 555 and they got 1 melee pt securing the area...

Reducing the NPs like ya gms did to monu is not needed, Ill suggest it will be decreased (but not dramatically, lets say by less than a half) + make the crys spawn every 50 min like monu.. This will do the job..

bb ];


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 Post subject: Re: cz crystal is still not fair and giving sins free np.
PostPosted: 19 Aug 2011, 12:00 
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WacKo wrote:
@ Chucky, yep its well known BPs can get nice NPs from monus cuz of their zeus skill, they can solo the crys and with 900's hits, cure, heal theyll have a fair amount of NPs.
Try doing the same with a warrior.. you will hit 400's but what happens if u get maliced? parasited? or even worse subside? ull hit half the dmg.. fair enough so u you need a priest with you right? now the 400's hits should get nps for 2 players.. so its like 200's ? and if u have 2-3 more warriors with you, u need another priest.. ultimately, melee parties wont get more than 150 NPs while solo sin will get 500-700, solo mage(kinda rare) or bp will get 300...

Nevertheless I do think sins should have a relative advantage cuz they risk themselves draining and getting killed, they are easily killed and most of them care more about NPs than they care about their moms... However the advantage is still great.. melee pt will get 500 nps from PKing in about 1.5-2 hours.. while sin will get it in 2 min :S
Let me remind you the crystal spawn is 16:40 mins so they can get it every 20 mins if aint got 555 and they got 1 melee pt securing the area...

Reducing the NPs like ya gms did to monu is not needed, Ill suggest it will be decreased (but not dramatically, lets say by less than a half) + make the crys spawn every 50 min like monu.. This will do the job..

bb ];


So what you want us to do? Reduce battle priests damage or remove Zeus skill or disable drains or increase warrior's damage? Just stop making useless suggestions. Warrior is same in every server. He gets 1-2 priests with him and he is invincible. Does anyone told you to solo with warrior ? Everyone knows you can't get any nps if you solo with warrior. I was in a party with Yellow and 220volts for around 15 minutes and made like 330-340 nps by killing opponent nation. It depends on how you play this game it isn't about the character's skills.....

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 Post subject: Re: cz crystal is still not fair and giving sins free np.
PostPosted: 19 Aug 2011, 12:07 
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TheChucky wrote:
WacKo wrote:
@ Chucky, yep its well known BPs can get nice NPs from monus cuz of their zeus skill, they can solo the crys and with 900's hits, cure, heal theyll have a fair amount of NPs.
Try doing the same with a warrior.. you will hit 400's but what happens if u get maliced? parasited? or even worse subside? ull hit half the dmg.. fair enough so u you need a priest with you right? now the 400's hits should get nps for 2 players.. so its like 200's ? and if u have 2-3 more warriors with you, u need another priest.. ultimately, melee parties wont get more than 150 NPs while solo sin will get 500-700, solo mage(kinda rare) or bp will get 300...

Nevertheless I do think sins should have a relative advantage cuz they risk themselves draining and getting killed, they are easily killed and most of them care more about NPs than they care about their moms... However the advantage is still great.. melee pt will get 500 nps from PKing in about 1.5-2 hours.. while sin will get it in 2 min :S
Let me remind you the crystal spawn is 16:40 mins so they can get it every 20 mins if aint got 555 and they got 1 melee pt securing the area...

Reducing the NPs like ya gms did to monu is not needed, Ill suggest it will be decreased (but not dramatically, lets say by less than a half) + make the crys spawn every 50 min like monu.. This will do the job..

bb ];


So what you want us to do? Reduce battle priests damage or remove Zeus skill or disable drains or increase warrior's damage? Just stop making useless suggestions. Warrior is same in every server. He gets 1-2 priests with him and he is invincible. Does anyone told you to solo with warrior ? Everyone knows you can't get any nps if you solo with warrior. I was in a party with Yellow and 220volts for around 15 minutes and made like 330-340 nps by killing opponent nation. It depends on how you play this game it isn't about the character's skills.....



+1.

Then Chucky mate. They're always creating topics like that. ( about sins )
Monu nps decreased 5000 to 1500.
There's no centaur.
Nd their next target is Crystal.

You know what ? They will ask one good favour from you guys.
I won't be surprised if they ask " Block or Delete Light feet, we can't running fast. Hard escape nd hard to find keys without Light feet. Omg this is not fair :)


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 Post subject: Re: cz crystal is still not fair and giving sins free np.
PostPosted: 19 Aug 2011, 12:48 
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this server is bout pk not about who sets his timer on to drain first..
chucky..... u're asking what i want u to do.. i suggested it.. decrease crys nps not by much and make it spawn less frequent.. why u asking stupid questions ? remove skills? who said that..? why u making it a sort of a fight..? its a suggestion, if majority of this server think that way - gms will have to do something about it.. if not... it will stay the same..

just to let you know, drain skills wasnt designed for 300k monus..... and this game is not about drains.. this server is bout pk and team play like u said.....
sins can easily get 300 np in 10 min too if they know how to play together and aim same low def player, exactly as can 2 warriors and a duffer.. so why do sins need to get extra 700nps? this game has changed from best pk system to log in drain log out server..
this isnt the game i started to play..

and another reminder, me and zogi played sins alot together and ya still heard us screaming about how easy it to get nps without knowing how to pk....
many ppl of this server playing for few years and they know half the skills this game offers, you can barely see xyxyx sin killing yet u can see him with white np symbol.. how can this be the purpose of this game?

if u dont think like me its ur own thing, i suggest those kinda things only cuz i want it to be better...

you see me here more than a year active.. loving this server and many from its players.. yet (for example) 10 glachels came to drain the monu and get np symbol, once monu has been reduced u barely see them playing.. so this is what ko is to you?

ultimately I do think gms share the same thoughts as I do.. and even if they dont - ill always be here killing ya useless drainers..

cya in cz


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