It is currently 02 May 2025, 23:28

All times are UTC + 1 hour



Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 2 posts ] 
Author Message
 Post subject: Mage ice/glacier
PostPosted: 15 Feb 2015, 23:28 
Offline
Donator
User avatar

Joined: 08 Jun 2014, 13:02
Posts: 541
Location: Why u care?
Country: Greece (gr)
Reputation point: 39
Have own funsHave own funsHave own funsHave own funs

Medals: 9
Community Tributer (1) Spammer (1) The Advertiser (1) Funny Guy (1)
Bronze Tutorial Award (1) Report Bugs (1) Full Ideas (1) Player Killer (1)
Screenshot Event (1)
The thing about mage glacier/light u fucked up the rates that 80% slow/stun is annoying do something and fix it ty.


Top
 Profile  
 
 Post subject: Re: Mage ice/glacier
PostPosted: 16 Feb 2015, 01:15 
Offline
User avatar

Joined: 21 Jun 2014, 01:30
Posts: 778
Country: Hungary (hu)
Reputation point: 79
PopularPopularPopularPopularPopularPopularPopularPopular

Medals: 3
Good Friend (1) Master of Suggestions (1) Full Ideas (1)
Do you even realize what are you talking about?

80%? please.... That would make it 16x stun / slow out of 20x skills (Considering the fact that 1x stun's length is enough to hit an enemy twice while he is stunned, 80% stun rate would mean that whoever is being attacked by one single light mage will be stunned absolutely nonstop with 100% chance) which is not even close to the reality.

You can be lucky if you stun / slow some1 (who has decent amount of resists) 1x out of 8-20x times.


Despite that, will try to ask Flegy how much are the actual rates in the DB, it is around 5-10% most likely, tho that number won't rly mean much since there will obviously be a different between a guy in emes + imirs and rovs + glory earrings especially if it is a warrior / priest whom got extra resists too, the rates overall are fine.


I can't stand these kinda topics..., the way you talk + stating something absurd (80% rate....) and at the same time also forgetting every other disadvantage of the class you are trying to weaken even more, just doesn't make sense at all. Atleast come up with reasonable numbers if you are trying to achieve something, so it would be possible to take it serious...



PS.: Slowing some1 /// preventing them to use the next LF or speed pot (if they have speed pot off at the time) isn't the same thing. Slowing some1 with speed pot // LF on is hard as fu** with the actual rates.




EDIT: Flegy didn't let me know the % chances, but anyway it is not even close to what you claimed and since there wasn't any further reply here will close the topic.

_________________
Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 2 posts ] 

All times are UTC + 1 hour


Who is online

Registered users: Bing [Bot], Google [Bot], Majestic-12 [Bot]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
© 2008 - MAXKO LLC || MAXKO Hosting