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 Post subject: Guard
PostPosted: 29 Mar 2012, 11:38 
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Hello,

So im making this topic since im fed up with these guys in cz who are using their guard as a shield so you cant target them for example BroOk who always puts his guard right on him and stands inside it so no1 can target him..

so my suggestion is to give it a cooldown like 30 mins so you cant spawn it right after its killed or make it so you cant use it in cz..

Peace

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 Post subject: Re: Guard
PostPosted: 29 Mar 2012, 17:35 
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"so you cant use it in cz.."

only use to show of at moradon ?

just learn to run around the guard instead of zr skill

ooh well can give u a +1 for abit cooldown after kill the guard, but 30min ? somewhere around 5min could work, aslong guard alive can still on/off guard


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 Post subject: Re: Guard
PostPosted: 29 Mar 2012, 18:00 
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I think the cooldown for guard would be a good idea, or make the guard harder to obtain.

the skill itself for summoning could maybe made into a debuff instead, and cannot be cured either and it lasts for 30 mins for instance. that would be a good idea I think.

Arc.

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 Post subject: Re: Guard
PostPosted: 29 Mar 2012, 18:25 
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Akatora wrote:
"so you cant use it in cz.."

only use to show of at moradon ?

just learn to run around the guard instead of zr skill

ooh well can give u a +1 for abit cooldown after kill the guard, but 30min ? somewhere around 5min could work, aslong guard alive can still on/off guard


you know its pretty hard to get target to a guy whos standing inside of the guard... well its impossible.

and by the cant use in cz i mean you could use it in wars etc. you dont need that kind of shield in cz or if you do you must suck so badly..

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 Post subject: Re: Guard
PostPosted: 29 Mar 2012, 18:32 
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In usko mages on 23 master skill have also summon guard , so why are you crying here ?


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 Post subject: Re: Guard
PostPosted: 29 Mar 2012, 18:47 
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Whitepanda wrote:

you know its pretty hard to get target to a guy whos standing inside of the guard... well its impossible.


yupp its abit tricky sometimes but not close to impossible,

Shinsou wrote:
In usko mages on 23 master skill have also summon guard , so why are you crying here ?


since that guard u cant controll he wander here and there, and got Cooldown 60 seconds
GM_Arcturus wrote:
or make the guard harder to obtain.

the skill itself for summoning could maybe made into a debuff instead, and cannot be cured either


first u most be among the top NP clans, then u most be assist or clan leader is not hard enuff ?

what are u talking about ?


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 Post subject: Re: Guard
PostPosted: 29 Mar 2012, 19:12 
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i like your idea!


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 Post subject: Re: Guard
PostPosted: 29 Mar 2012, 19:22 
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@Akatora -

The guards themselves I see always in CZ, even if they are only by top 5 clans, that is still about 15 potential guards you can have at one time.

They block the players movement, and when you have 3+ guards near each other its unfair advantage.

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 Post subject: Re: Guard
PostPosted: 31 Mar 2012, 09:54 
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GM_Arcturus wrote:
@Akatora -

The guards themselves I see always in CZ, even if they are only by top 5 clans, that is still about 15 potential guards you can have at one time.

They block the players movement, and when you have 3+ guards near each other its unfair advantage.

max ammont of guards i ever see online in cz from same side is 3 guards.


for the part i said "what are u talking about"
GM_Arcturus wrote:

the skill itself for summoning could maybe made into a debuff instead, and cannot be cured either and it lasts for 30 mins for instance. that would be a good idea I think.

is still a big ? for me.


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 Post subject: Re: Guard
PostPosted: 31 Mar 2012, 11:43 
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yeah... make those guards have a cool down period...

real men PK NAKED!!! don't be a coward and hide behind your meat shield!!!

:lol:

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