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 Post subject: Full Character Exploitation
PostPosted: 04 Sep 2016, 11:25 
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So heres my though.

Why having to use reskill and crap and dont use the full pontetial of each individual class... why not using ALL of the Skill Classes...

What i mean is for example.. u choose to play rogue.. use all max skill points for Master/Assasin/Archer/Exploration skills. use all those different skill to have a multitasking character with unique playstyle.. why not having stealth moving archers or assassins that are towntrapped and can use archer skills instead
(You See I am useing rogue class even though i am a warrior)

Alternative way.. Full healler priest with Debuffs and Buffs, Full skilled mages using all ways of nature force... Flame/Lighting/Glacier. also full tanking warrior character

Leave a comment down below telling us your thoughts

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 Post subject: Re: Full Character Exploitation
PostPosted: 04 Sep 2016, 14:17 
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Each character within the game has its own characteristics that might divided into" A/B/C" and according to your suggestion which indicates to gathering all of max skills of each individual class, just it will lead to overpower of the character.. (many skills, Aww i can't imagine the amount of skills that will be found in F F F F F F etc...xD )
i appreciated your suggestion but it disagree to it
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 Post subject: Re: Full Character Exploitation
PostPosted: 04 Sep 2016, 16:16 
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omg this suggestion really defeat all other suggestions haha, u talking about uniqueness? and where is the 'unique' thing when u can have all skills in 1 chars? i dont know about others but this is the most ridiculous suggestion i've ever read so far :lol:


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 Post subject: Re: Full Character Exploitation
PostPosted: 04 Sep 2016, 17:29 
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Artz501 wrote:
u talking about uniqueness? and where is the 'unique' thing when u can have all skills in 1 chars?


its gonna be unique... every1 is gonna have his personal fighting style using his char at full potential.. other are good at only assassin while others only at archer.. others exel with BPs and others cant play more or less than buffer/healer priest... ect... you have all your class skills and you find what best suits your char... it unfair to have archer without stealth or BP/Healer without torment ect..

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 Post subject: Re: Full Character Exploitation
PostPosted: 04 Sep 2016, 17:34 
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So mages will nova 9 novas? 3 ice 3 flame 3 light... no no I disagree :)

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 Post subject: Re: Full Character Exploitation
PostPosted: 04 Sep 2016, 18:02 
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Don't wanna be mean, but can't say it otherwise, it's 1 of the most retarded suggestions i've ever read.


Characters are like this for a reason. With every build allowed classes, it would make things UNBALANCED as fu**.


E.g warriors with full def --> 3k def + descent + full passion build ------> STRONG AS fu**.

Mages with 9-10 novas ---> OP as fu**, killing every1 within range.

Priest with full CC, full Duff, full heals, increadibly tanky chars.

While sins / archers basicly staying the same, they don't gain anything that would make them stronger.




So a change like this would make every class OP as fu** and create an unbalanced, annoying PK. As well as totally destroying the Sin / archer class. So it's just stupid and unnecessary.

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 Post subject: Re: Full Character Exploitation
PostPosted: 05 Sep 2016, 10:25 
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lSacredDavid wrote:
While sins / archers basicly staying the same, they don't gain anything that would make them stronger.

So a change like this would make every class OP as fu** and create an unbalanced, annoying PK. As well as totally destroying the Sin / archer class. So it's just stupid and unnecessary.



Late Exploration skills at rogues give them some unique skill assets...


I dont suggest it as permanent but as a month of beta testing would be nice :) just to see how it goes...

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 Post subject: Re: Full Character Exploitation
PostPosted: 07 Sep 2016, 14:45 
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This will take the fun out of the role of the character. There would be no point to have a full party you can kill everyone with only a warrior priest and rogue. It would be to op. I see things fine as they are.


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