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 Post subject: Few suggestions about new players.
PostPosted: 22 Apr 2015, 08:14 
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Thats just an idea, i've been speaking with quit many new players ingame, and farming 300 spiders heads is quite long..

And since mostly everyone on the server are mainly logging on to pk, it should be easier for new players to get gear. It been a long time I havnt been added in a DF/Myth party compare to what I were being invited in the past.

Now, I know many newscommers are not staying because they don't find anybody to help them to get gear.

Exemple : Someone asked me where to get armor and stuff, answered
Armor : Wait for juraid monu to be broken, and go juraid then dark land, but he cannot solo the mobs to get the hero armor. (he had nexus armor)
Weapon : Darkness/Tier, you cant solo any of these guys, you need at least half a party...

Maybe making the beginning accessories, wep and armor stronger..? I don't know.

And so far, making the beginning accessories normal jewels +5 would make you have a free zone, witch is Boss land, could add some kind of events there.

So.. suggestions list :
- Change beginner accessories to +5 (would make you able to remove the Boss land mobs, and make an event stand there)
- Add a changing bloody weapons, just like the hero armor and valk armor NPC.



TheGreatEvil

PS. having a better beginner gear would make the new players go quickly in cz, witch mean more players in cz, means better pk.
And to be comletely honnest, I keep seeing the same faces in cz these days, nobody new :(

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 Post subject: Re: Few suggestions about new players.
PostPosted: 22 Apr 2015, 10:44 
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+Folk/tale Monster should be reduced armor or hp is way too op.

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 Post subject: Re: Few suggestions about new players.
PostPosted: 22 Apr 2015, 10:53 
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I agree with you, it's kinda hard to farm when there is only a few new players there. We will make some changes, I will talk to Flegy and other staff mumbers and we will see about our options.
But, another important thing is that MaxKO will be open soon, so then everyone will go there & farm again and help newbies and newplayers.

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 Post subject: Re: Few suggestions about new players.
PostPosted: 23 Apr 2015, 04:27 
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_BazzarR_ wrote:
I agree with you, it's kinda hard to farm when there is only a few new players there. We will make some changes, I will talk to Flegy and other staff mumbers and we will see about our options.
But, another important thing is that MaxKO will be open soon, so then everyone will go there & farm again and help newbies and newplayers.


uhh, I been told that for more then 4 months ago...
And if MaxKO do open, do you guys think everybody gonna go there..? Everybody gonna lose their items and their nps they spend/made, so I doubt everyone gonna merge there... And due to Ap** comming out very soon...
And so far, MaxKO gonna look the same then Titan at the moment... Only in higher version with couple new things...
Maybe if you make titan a PK server, and MaxKO a light farm server, it would be better for the server's futur..
But indeed, the fact that MaxKO is ''supose'' to come out soon make the decisions harder.

TheGreatEvil

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 Post subject: Re: Few suggestions about new players.
PostPosted: 23 Apr 2015, 06:38 
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Idea about Titan what i see here i wrote to Flegy 6 months ago ....
Ofc it's not bad :)

About MaxKO...
It's light farm server :P There is not too easy get full gears.
And about players there: Iam 100% sure there will be too many.
When MaxKO had been open for 0,5 year were invited really good players from USKO problems were with too much bugs. Now will be everything fine.

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 Post subject: Re: Few suggestions about new players.
PostPosted: 03 Jul 2015, 15:43 
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I'm a player sort of stuck in limbo. I'm not a huge PK'er but love the KO game. As a priest (full str), I found that killing the monsters for tier weapons wasn't too bad once I'd got a few accessories from Bossland and upgraded my sword to +10. +5 accessories you kind of pick up along the way either through voting or a good deal in the market. The main problem for a solo'er is armour. I'm currently relying on the daily free item; a couple of Hero parts and some Priest Spirit for my other int priest. Why play if I don't PK? I like the mechanics of the game, and it's one of those worlds I've spent a HELL of a lot of time in so it's familiar and comfortable. (I'm formerly of Hellfire clan on USKO if that means anything to anyone here :D )

It would help if larger clans were more willing to hold 'random' farming parties for the more difficult drops. Unlike some other servers, even the Troll King or Talos are quite hard to solo at level 84 with +5/+10 everything.

I will just caveat this with: I very much know what I'm doing in KO. I can target how I'm going to develop the char, what to kill next to maximize increasing my powers and getting useful drops to make the next 'phase' easier, hence why I could farm tier weapons with relative ease. I say this because if someone is truly new to KO, they will be overwhelmed. :D


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