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 Post subject: Disable Town or higher the requird hp
PostPosted: 23 Aug 2016, 09:55 
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Title say it all.
Option 1 : Disable /Town from CZ/Ardream, and make mages gate skill useful for something else then escaping himself(save his party)
Option 2 : Disable /Town as long as the players don't have 100% hp. so it would be fight till the end
Option 3 : Disable any escape method. Disable /town, gate skills, escape skills

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 Post subject: Re: Disable Town or higher the requird hp
PostPosted: 23 Aug 2016, 11:28 
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Chill kara, disable town i not agree, it was not a good idea. and i will make hard for ppl to do something without /town

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 Post subject: Re: Disable Town or higher the requird hp
PostPosted: 23 Aug 2016, 11:36 
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ye really good idea becuase when Hero mages doing vido just they kill us without die :P also when we go behind them suddenly they gone :lol:

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 Post subject: Re: Disable Town or higher the requird hp
PostPosted: 23 Aug 2016, 14:27 
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TheCaesar wrote:
ye really good idea becuase when Hero mages doing vido just they kill us without die :P also when we go behind them suddenly they gone :lol:

jejeje i agree also this caesar no barin he said he clear and he do always speedhack and he said i agree we twon and he pro town
Ediiiit By GM_Rusky "only English and don't out from the basic point of topic"

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 Post subject: Re: Disable Town or higher the requird hp
PostPosted: 23 Aug 2016, 15:34 
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i agree with that but in disable "Escape skill" that used in Adream pk zone and this idea under discussion in mind

Notice:Algssa_Milano&TheCaesar some of your comments have deleted to avoid any further flame, so keep on the point of topic and enlighten us with a comment leads to improve the idea or some thing like that.

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 Post subject: Re: Disable Town or higher the requird hp
PostPosted: 23 Aug 2016, 18:32 
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ANG3L wrote:
Chill kara, disable town i not agree, it was not a good idea. and i will make hard for ppl to do something without /town


Uhh, "Chill Kara"? I'm mot Kara just so you know.

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 Post subject: Re: Disable Town or higher the requird hp
PostPosted: 24 Aug 2016, 20:08 
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TheGreatEvil wrote:
Title say it all.
Option 1 : Disable /Town from CZ/Ardream, and make mages gate skill useful for something else then escaping himself(save his party)
Option 2 : Disable /Town as long as the players don't have 100% hp. so it would be fight till the end
Option 3 : Disable any escape method. Disable /town, gate skills, escape skills

and exiting the game via relog ( select character ) to disable / avoid method of towning / escaping from dying

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 Post subject: Re: Disable Town or higher the requird hp
PostPosted: 24 Aug 2016, 23:47 
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The rogue skill that marks enemies from beeing invisible can be far more usefull with a bit of edit. 1rst of lets make sure every rogue can use it (either assasin or archer). 2ndly edit it so in addition of disabling invisibillity it can also block the person or tbe party (if the char is party leader ) from tping to town for 30-60 seconds

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 Post subject: Re: Disable Town or higher the requird hp
PostPosted: 25 Aug 2016, 07:48 
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I like the "town" button :)
Part of the gameplay.
if the Priest in my Party died, why should I just stand around and wait for the party to kill me? :roll:

But we should try block the "escape" button for a test.
This would avoid the "3 2 1 Nova /town" pk, that I see from some Mage Partys.

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 Post subject: Re: Disable Town or higher the requird hp
PostPosted: 25 Aug 2016, 22:30 
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Lazaros_19 wrote:
The rogue skill that marks enemies from beeing invisible can be far more usefull with a bit of edit. 1rst of lets make sure every rogue can use it (either assasin or archer). 2ndly edit it so in addition of disabling invisibillity it can also block the person or tbe party (if the char is party leader ) from tping to town for 30-60 seconds

Peace and Love


Yeah what if that skill for rogues also acts as a teleport blocker, it would be good, would make the rogue character a bit more tricky to use cause you have another job in your hands.


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