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 Post subject: Re: About CZ & war & mages
PostPosted: 10 Aug 2010, 10:09 
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you guys are really funny. i meant if mages skill will get hp limit,then think it about other class. But you guys have a thick skull. Need a special technology to explain things for ya.

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 Post subject: Re: About CZ & war & mages
PostPosted: 10 Aug 2010, 11:09 
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OhhBabyyyy wrote:
Adriana_Lima wrote:
ok i have a suggestion too. Priests always debuffs me,also karus nation has alot of debuffer. So what about they can duff ppl with 50% hp?

blink is mage's only advantage.you want a limit for that advantage?


Debuffers skill have always been like that, since the 1st day of KO.. But the blink skill..?? it has been tampered with here in this server, blink is suppose to move you (mages) forward 20m, not anywhere to your party members.. And if it is like that, then i believe the cooldown should be much more then just 1min.. It gives a upperhand to the mages to just escape wheneva they want..
Also mages have almost same ac as warriors, they hit so pain.. and now the stun rate seem to have been increased.. I dont know if that is just me, but i cant even pot once and die..



The point is blink should be restored to its original way, 20m forward blink.. Global blink is just bullshit.. People in war they die 1 min.. and next second they are there again nova-ing us..
Change Blink to 20m or make them not useable in places where tp scrolls cant be used, so everyone has the same advantage and disadvantage then..



Since when does BB have a brain??? Who wrote this for BB? Thoughtful, considerate AND accurate...no chance BB wrote this.

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 Post subject: Re: About CZ & war & mages
PostPosted: 10 Aug 2010, 15:13 
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Adriana_Lima wrote:
you guys are really funny. i meant if mages skill will get hp limit,then think it about other class. But you guys have a thick skull. Need a special technology to explain things for ya.


Funny..?? I don't see no one laughing, not even a lil smurk.. Anyhoe, the point is not about mages hp or wateva crap.. Its about the blink.. The blink should have either a longer cooldown or restrict the distance of the blink just to 20m..


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 Post subject: Re: About CZ & war & mages
PostPosted: 11 Aug 2010, 03:36 
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it was realy BS today in war i was all time healing the keeper :D

but most off the orcs leaved the keeper they forgot it and was runing too the front
some sin from vengeance have steatlh and came too keeper and papi have blink on him maybe from town and tp whole aoe pt lol they cant even tach my hp but was dirty any way they lost the war buahahhaha pwned owned bb noobs

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 Post subject: Re: About CZ & war & mages
PostPosted: 12 Aug 2010, 14:45 
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what if the blink skill will get change like other server KO

if you use blink on enemy you will get near to your enemy

but in maxko you can blink only at your party mate

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 Post subject: Re: About CZ & war & mages
PostPosted: 12 Aug 2010, 19:25 
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OhhBabyyyy wrote:
Adriana_Lima wrote:
you guys are really funny. i meant if mages skill will get hp limit,then think it about other class. But you guys have a thick skull. Need a special technology to explain things for ya.


Funny..?? I don't see no one laughing, not even a lil smurk.. Anyhoe, the point is not about mages hp or wateva crap.. Its about the blink.. The blink should have either a longer cooldown or restrict the distance of the blink just to 20m..


@Arrow : I've learnt from the best =p



OMG! 3 pages of BS!..
Once whiners, always whiners. It can be about the nfs, or the mages blink skill or valkyrie set or idk what else..
Why dont u change class and play with a mage, if it is such an advantage?

You want to play safe. Actually u dont care about what other class' skills are, u just need some crowd to satisfy ur ego. Mage or warrior or smtg else wont change anything. You ll still be whining after u get pwned. :lol:

About our topic: u can always find a mage and add them to ur party so u can be tped any time u need. UNLESS UR KILLED. Otherwise u ll have to wait for 3 min. Anyway a mage's blink skill is useful for everybody in the party and if u want it feel free to get a mage.

ciao..

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 Post subject: Re: About CZ & war & mages
PostPosted: 12 Aug 2010, 21:43 
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SnowClones wrote:
About our topic: u can always find a mage and add them to ur party so u can be tped any time u need. UNLESS UR KILLED. Otherwise u ll have to wait for 3 min. Anyway a mage's blink skill is useful for everybody in the party and if u want it feel free to get a mage.

ciao..[/color]

now there you say it... a point where this WHOLE topic is based on
if you die, you have to wait 3min before you can get tped out...
why change this for mages? :s c'mon
let them olso have a kill cd of 3min, that will solve alot.
these here are all sugestions, not demands

so stop your own rubbish in tearing other players down
and stay on the topic
+1 for your self

Grtzz,
Nyllion

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 Post subject: Re: About CZ & war & mages
PostPosted: 12 Aug 2010, 22:57 
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Nyllian wrote:
SnowClones wrote:
About our topic: u can always find a mage and add them to ur party so u can be tped any time u need. UNLESS UR KILLED. Otherwise u ll have to wait for 3 min. Anyway a mage's blink skill is useful for everybody in the party and if u want it feel free to get a mage.

ciao..[/color]

now there you say it... a point where this WHOLE topic is based on
if you die, you have to wait 3min before you can get tped out...
why change this for mages? :s c'mon
let them olso have a kill cd of 3min, that will solve alot.
these here are all sugestions, not demands

so stop your own rubbish in tearing other players down
and stay on the topic
+1 for your self

Grtzz,
Nyllion


omg :?
This is because sins have lf, or warriors are strong on melee or priests have healing skills.
Try to not die or turn to a mage.

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 Post subject: Re: About CZ & war & mages
PostPosted: 12 Aug 2010, 23:38 
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Nyllian, one good suggestion for u and ur clan: Recruit one good and active mage

orcs won war today with 1 pt mage and humans with 2 or 3 pt mages failed

closed topic pls, useless discussion.

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 Post subject: Re: About CZ & war & mages
PostPosted: 13 Aug 2010, 01:53 
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that's not the point...
read whole topic instead of only title and a few posts before your own post would you.

this topic is based on the fact that every1 who dies, can't get tped or blinked on for 3min. then why should mages be able to blink when they die?
btw: same for warriors. I see ppl descent out of jail on a team mate after they died. only... It's just 20ft, instead of global :?

got the meaning of this topic "SpankMeHard"?

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