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warrior master 23
https://www.maxko-forum.info/viewtopic.php?f=46&t=26718
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Author:  Akatora [ 04 Sep 2012, 12:15 ]
Post subject:  warrior master 23

remove anime, and half the cool down

Author:  MohawK [ 04 Sep 2012, 17:22 ]
Post subject:  Re: warrior master 23

any explanation why you would want to do something like this?

warrior is not supposed to have cure at all if u ask me, its already a lot just by having this as an option...

Author:  iPiGLeT [ 05 Sep 2012, 10:07 ]
Post subject:  Re: warrior master 23

+1 to MohawK

Its already a big advantage that they can cure atleast once. Never seen any server except this1 where warriors could cure themselves.

Author:  TheDevil [ 07 Sep 2012, 02:46 ]
Post subject:  Re: warrior master 23

I think remove the skill :D Or give it to mages too make it fair

Author:  BroOky [ 07 Sep 2012, 05:01 ]
Post subject:  Re: warrior master 23

BoomBap wrote:
I think remove the skill :D Or give it to mages too make it fair


LOOOOL, what the hell are u talking about ? :shock: Already mages so op and lots of newbies directly starting as BP/Mage. So if they will add that skill to mages, trust me it's totally will be MageKO.

Btw, melee skills gone bad again. I'm getting fails as hell. Would you explain me about this crap problem ?

Author:  Wolv [ 07 Sep 2012, 11:00 ]
Post subject:  Re: warrior master 23

Maverick wrote:
Btw, melee skills gone bad again. I'm getting fails as hell. Would you explain me about this crap problem ?


It has already been explained :
viewtopic.php?f=16&t=26557

And there is no reason to change that skills (creator of topic didnt even give explanations) so I close it.

Author:  Theon [ 12 Feb 2013, 04:58 ]
Post subject:  Re: warrior master 23

/Moved and closed because old topic.
12 Feb 2013

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