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 Post subject: a suggestion
PostPosted: 14 Jan 2012, 09:21 
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every1 complains about mages hittin so hard which they do hit hard and sometimes they can slide you and you will not be able to hit them i suggest their attack range should be lowered staff hit should be set to dagger range leave your comments and your suggestions on the topic


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 Post subject: Re: a suggestion
PostPosted: 14 Jan 2012, 10:02 
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I believe this issue has been discussed many times and will end up getting closed like the rest.

GM_Flegy wrote:
Mage ap stay as now,and next time post in right section "suggestion" not server report.

About premium in war yes we know about it and we working on it to fix,we hope it will be fixed soon


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GM_Chucky wrote:
Staff damages and defense are decreased a bit. Aoe damages and far attack damages will stay as they are now till next notice. Mages are easy to kill so don't make any complains about them.
/Closed.

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 Post subject: Re: a suggestion
PostPosted: 14 Jan 2012, 16:12 
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+1 if mages slide at vs you are 100% dead...


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 Post subject: Re: a suggestion
PostPosted: 14 Jan 2012, 16:53 
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mages can slide out of a warriors range of attack so if a mage can do that well high dmg or not you will still die cause you cant hit him but he can hit you for the most part it has been discussed and argued from both sides this is just 1 suggestion i havent seen close if need be


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 Post subject: Re: a suggestion
PostPosted: 15 Jan 2012, 19:24 
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mages slide is easy ;)
dont be a jackass and stand still also dont be the fool to slide after,

just cos the mage slides goes here and there on ur screen dosent mean he do it... visual bugg, think one step ahead and u easy beat him, well easy maybe overrated but u sure will take him down


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 Post subject: Re: a suggestion
PostPosted: 09 Feb 2012, 17:48 
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Mage staff ranges are reduced by double.
/Closed.

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 Post subject: Re: a suggestion
PostPosted: 12 Feb 2013, 06:19 
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/Moved and closed because old topic.
12 Feb 2013

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