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 Post subject: suggest
PostPosted: 27 Aug 2016, 04:52 
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i did make this suggest cuz as i can see no one did it
here we go:
my suggest is abut mages nova dammge
as i can see its too hight dammge atm
also stun rate is very hight to
and this make the fight more bored
and gm should down it abit

cuz as i can see this server is became mages server more then any other class

maybe its time to make all turned back to play malee
idk lets see what GM_Daddy will say in my suggest

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 Post subject: Re: suggest
PostPosted: 27 Aug 2016, 05:15 
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agree on this opinion , and have been thinking about this for few weeks already . . but i didnt voice out my opinion about this : )

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 Post subject: Re: suggest
PostPosted: 27 Aug 2016, 06:46 
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many players already complaint about this matter, but still they said the damage is 'ok' and 'normal', i knw in contra of mage high dmage u will have the point that they ez to be kill, yet, the dmage really high, plus sometimes mages destroy pk, when melees pt having rumble, they nova, then? the dead side go logoff or afk mora = pk gone :lol:


Last edited by lDonkeYKonGl on 27 Aug 2016, 12:46, edited 1 time in total.

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 Post subject: Re: suggest
PostPosted: 27 Aug 2016, 10:01 
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+1 artz
i know that its not normal in this server that the orc side mage clan commander posting this suggest
but realy i get bored ... that's not funny any more

and as i see server is not even have the players that can make the pk more better

alot of time's there is few players in cz

and as i can see there alot of newbie players in game and that's unfair for them if server still work like this
i mean mages server

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 Post subject: Re: suggest
PostPosted: 27 Aug 2016, 10:14 
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Hero_Bin wrote:
i did make this suggest cuz as i can see no one did it
here we go:
my suggest is abut mages nova dammge
as i can see its too hight dammge atm
also stun rate is very hight to
and this make the fight more bored
and gm should down it abit

cuz as i can see this server is became mages server more then any other class

maybe its time to make all turned back to play malee
idk lets see what GM_Daddy will say in my suggest



+1

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 Post subject: Re: suggest
PostPosted: 27 Aug 2016, 23:30 
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I agree only on a certain part of what is going on around the char mage which is " char mage PK is running pk/cz zone,doing disturbance and dispersal on it, But when there are players that they prefering to choose char mage because of its advantage of throwing nova from a normal range, we can't force them to change their char or turn the server into warriors or archers parties, However..char mage's damage has reduced alot than last time, ad i think the current damage is normal and doesnt have any elevated power....
Your topic has forwarded to staff.. appreciated it

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 Post subject: Re: suggest
PostPosted: 27 Aug 2016, 23:35 
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rusky i wan't u to make and small test

take a 3 warrios and 2 preist to areana and get 7 mages and let them nova on the malee pt and see who gonna tank and who gonna die


and if we back to the past of maxko we will saw that it was a bit malee server

btw there was more then 4 mages pt in every side but also 1 malee pt was have the chance to tank all there nova and kill them


and i did test that befor in maxko

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 Post subject: Re: suggest
PostPosted: 27 Aug 2016, 23:41 
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and i think archers ap is to be little lower.. add a good shield for rogue and mage like pholus+8


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 Post subject: Re: suggest
PostPosted: 28 Aug 2016, 00:15 
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LaggeR wrote:
and i think archers ap is to be little lower.. add a good shield for rogue and mage like pholus+8


+1

and if we take alook on the online user in the past and now we gonna see
that titanko have like 2% of the online user who was in maxko

maney times online became less then 30 orc 30 human

comon server is almost be dead

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 Post subject: Re: suggest
PostPosted: 28 Aug 2016, 02:04 
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Agreed with rusky , mage damage is fine , even 1 x pt mage can't kill a melee party ( which has 2 x priest ) . mages has low hp , def . if we reduce their damage , they will be useless .

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