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 Post subject: Styx KO
PostPosted: 23 Apr 2017, 12:56 
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Hello

I was playing on my BP lately , and I was noticing that when ever I play archers keep unbalancing the PK.

If there is a big ammount of archers in server , it gets right away unbalanced ,and no wonder why many players changin to archers.


You get mana drained so fast , and whenever you get to potion up , u still cant go down with ur mana.


And that only by 2x archers (not sure if they TBL or not ) - but that was just crazy i couldnt up my mana to 2.5k the whole fight.

Simple said , give those mana drains more cooldown time the lvl 85 cap makes sins alrdy have 2 new skills compared to other classes ( energy stealer and 85 assasin hit)


And also on archers having 2x drain skills , just reduce one or make the cool downs longer.


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 Post subject: Re: Styx KO
PostPosted: 23 Apr 2017, 13:09 
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Archers are overpowered, same with priests. The server has some big class balance issues. Funny because in original KE the best parties would have a good balance of classes, now in titanko its just priests+warriors and archers ksing.

I think they should either do something about the damage, or nerf their mana drain.


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 Post subject: Re: Styx KO
PostPosted: 23 Apr 2017, 15:08 
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Damn stop crying about archers. Archer is suck here which never been in usko. All characters are so defensive in here.
Even bps and mages.. And you asking for make them more hard to die. Current style of pk is boring already and you want to make it more boring...

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 Post subject: Re: Styx KO
PostPosted: 23 Apr 2017, 15:35 
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we see the problem and already did a small change.
Doubled the weight of styx 2 weeks ago.

I also got the feel that "some" Archers are kinda OP.
Archer class is very popular for cheats and I see just to many archers with a full 5/3 combo (even while they are chasing me) + a full minor heal :shock:
Those Archers keep full combo on my Priest even when Im running like crazy...

IMO thats what makes Archers so annoying and OP.

Those cheats really spoil that class.

And ofc the legal Archers dont feel so OP at all...
Its a dilemma and Im not sure what we can do about it atm.

@Nobran: IMO pk isnt boring.
maybe for you it is...cause I see you running solo all the time ;)

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 Post subject: Re: Styx KO
PostPosted: 23 Apr 2017, 16:55 
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Anduin wrote:
we see the problem and already did a small change.
Doubled the weight of styx 2 weeks ago.

I also got the feel that "some" Archers are kinda OP.
Archer class is very popular for cheats and I see just to many archers with a full 5/3 combo (even while they are chasing me) + a full minor heal :shock:
Those Archers keep full combo on my Priest even when Im running like crazy...

IMO thats what makes Archers so annoying and OP.

Those cheats really spoil that class.

And ofc the legal Archers dont feel so OP at all...
Its a dilemma and Im not sure what we can do about it atm.

@Nobran: IMO pk isnt boring.
maybe for you it is...cause I see you running solo all the time ;)

lol yeah you have a point , useless to play solo here cos all classes have so much defance. Even if you try to kill an afk player it takes at least 7 sec...

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 Post subject: Re: Styx KO
PostPosted: 23 Apr 2017, 18:35 
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NobraN wrote:
Damn stop crying about archers. Archer is suck here which never been in usko. All characters are so defensive in here.
Even bps and mages.. And you asking for make them more hard to die. Current style of pk is boring already and you want to make it more boring...


Archers are MUCH stronger here than they were on usko for years and years. Even on ares in KE there were 2 archers with +10 iron bows who still got farmed in 1v1.

NobraN wrote:
lol yeah you have a point , useless to play solo here cos all classes have so much defance. Even if you try to kill an afk player it takes at least 7 sec...


1v1 on this server takes 20 seconds usually, warrior/sin/archer doesn't matter. Did you not play this game when it took much longer? You don't remember sin 1v1s taking many minutes until someone ran out of pots? People have a lot of defence but healing did not scale with it, there are no ibex pots, CP doesn't boost minor here, so everyone dies fast, especially with the bugged parasite, anyone can die in a flash.

@Anduin the styx change was the wrong way to fix it because it did not affect 1v1 with archers. They can still empty your mana bar in seconds and then chase you until you are dead. I propose making energy stealer require daggers, or a direct nerf to styx mana drain.

The archers doing running 5/3 combo are using a hack not a macro, there is no way to hit so many arrows against a running target without a hack. I think there should just be more vigilance from GMs against certain archers (no names but we all know who).


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 Post subject: Re: Styx KO
PostPosted: 23 Apr 2017, 20:55 
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f4gg0t wrote:
NobraN wrote:
Damn stop crying about archers. Archer is suck here which never been in usko. All characters are so defensive in here.
Even bps and mages.. And you asking for make them more hard to die. Current style of pk is boring already and you want to make it more boring...


Archers are MUCH stronger here than they were on usko for years and years. Even on ares in KE there were 2 archers with +10 iron bows who still got farmed in 1v1.

NobraN wrote:
lol yeah you have a point , useless to play solo here cos all classes have so much defance. Even if you try to kill an afk player it takes at least 7 sec...


1v1 on this server takes 20 seconds usually, warrior/sin/archer doesn't matter. Did you not play this game when it took much longer? You don't remember sin 1v1s taking many minutes until someone ran out of pots? People have a lot of defence but healing did not scale with it, there are no ibex pots, CP doesn't boost minor here, so everyone dies fast, especially with the bugged parasite, anyone can die in a flash.

@Anduin the styx change was the wrong way to fix it because it did not affect 1v1 with archers. They can still empty your mana bar in seconds and then chase you until you are dead. I propose making energy stealer require daggers, or a direct nerf to styx mana drain.

The archers doing running 5/3 combo are using a hack not a macro, there is no way to hit so many arrows against a running target without a hack. I think there should just be more vigilance from GMs against certain archers (no names but we all know who).


Just go watch some archer pk movies on youtube (new and old version) you'll see archer is too much stronger than how its here.
Also -70 sin vses takes long time already but comon we have 85 lvl cap here and this is not ardream or RL base server. Its CZ-PK server but it makes feel like playing in ardream server.

I also doubt about some guys who's started to play good archer suddenly but blaming gms for that reason ? Dunno , maybe you should mention that gm name here.

Also about m25 mana drain skill > I don't see any point to change it since all classes have too much mana point.

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