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| 1638 patch disables archer multi hits https://www.maxko-forum.info/viewtopic.php?f=100&t=32955 |
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| Author: | FXly [ 31 Aug 2014, 13:18 ] |
| Post subject: | 1638 patch disables archer multi hits |
well first things first: Thanks for fixing archer far attack. but it seems like patch 1638 disables archer double and multi hits. Archer double hits were used by combining one 75+ archer skill with normal attack from far. For example: Standing far away u cast "Power shot", then cast "Dark Pursuer". As "Power shot" travels much slower then "Dark Pursuer" they hit the target almost simultaniously, which is very very usefull for ks In Old Maxko, "Headshot" used to fly as fast as normal attack so u could combine "Power shot" with "Headshot" for maximum Damage. Sadly here in Titan it flys as slow as the other 75+ skills. With good positioning, both parties running and superb timing you used to be able to "combine" 3 attacks into one, because 75+ skills dont fly straight, but in a smoothed curve. PLEASE FIX THIS! Because now only first hit makes damage and all others dont do anything. Consequently its better to use 2-3 "normal" attack instead of one "spezial" 75+ attack. Therefore all 75+ skills became useless. Either make it like it used to be or make them fly as fast as normal attack. PS: Its obvious that this isnt a Client side problem, because technically its a normal "arrow shooting". This seem like the Server doesnt enable any other arrow damage after the target just received arrow damage. PS²: idk if this Error came from patch 1638 or an earlier one, but before u messed with archer this was working |
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| Author: | MeetYourMaker [ 31 Aug 2014, 13:48 ] |
| Post subject: | Re: 1638 patch disables archer multi hits |
Bring old archer style back plz |
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| Author: | Overdosing [ 31 Aug 2014, 14:48 ] |
| Post subject: | Re: 1638 patch disables archer multi hits |
you the type of guy who can be given 1 billion dollars and would still moan it's not enough |
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| Author: | FXly [ 31 Aug 2014, 16:13 ] |
| Post subject: | Re: 1638 patch disables archer multi hits |
Overdosing wrote: you the type of guy who can be given 1 billion dollars and would still moan it's not enough yeah, wont u as well? I mean, i wont even be the richest man on earth! GIMME MORE! |
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| Author: | Overdosing [ 31 Aug 2014, 16:22 ] |
| Post subject: | Re: 1638 patch disables archer multi hits |
FXly wrote: Overdosing wrote: you the type of guy who can be given 1 billion dollars and would still moan it's not enough yeah, wont u as well? I mean, i wont even be the richest man on earth! GIMME MORE! With 1 billion you could easily become the richest, just don't spend anything and invest it all.. |
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| Author: | FXly [ 31 Aug 2014, 17:04 ] |
| Post subject: | Re: 1638 patch disables archer multi hits |
so, wheres my money? |
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| Author: | FXly [ 01 Sep 2014, 12:36 ] |
| Post subject: | Re: 1638 patch disables archer multi hits |
fu**, this sucks much more then i though, bc any 75+ skill prevents you to use any other attack for the next 1-2 second, because if not the 75+ skill fails. I STOPED using all 75+ skills bc they are useless now. Like this all 75+ archer skill got fucked. |
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| Author: | Flegy [ 04 Sep 2014, 11:46 ] |
| Post subject: | Re: 1638 patch disables archer multi hits |
that happent because we fixed range on weapons it was buged because it worked fine for you |
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| Author: | FXly [ 04 Sep 2014, 15:57 ] |
| Post subject: | Re: 1638 patch disables archer multi hits |
range attack is fixed yeah, but i am talking about something else which is still bugged. Please read my post at least! |
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| Author: | GM_Dave [ 07 Sep 2014, 20:49 ] |
| Post subject: | Re: 1638 patch disables archer multi hits |
Power Shot and Blinding Stafe travels exactly as fast as they are supposed to. If it was faster earlier then it was a bug. It won't be changed. As for Head Shot, that ll be checked yet and might gonna be modified abit. If there will be any change about Head Shot, it ll be announced. /closed. |
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