| MAXKO Forum https://www.maxko-forum.info/ | |
| Frostbite is to weird https://www.maxko-forum.info/viewtopic.php?f=100&t=32607 | Page 1 of 1 | 
| Author: | FXly [ 22 Jul 2014, 15:23 ] | 
| Post subject: | Frostbite is to weird | 
| Well i have been hit a couple of times and i was always slowed if i hadnt had light feet on! Furthermore as it is a skill which makes dmg over time, even if u use cure u are instantly slowed again. The way it is, this skill is 100% slow for like 5 seconds (if u havent got light feet on), which is OVERPOWERED. and it NEVER slows if u have light feet on. | |
| Author: | GM_Dave [ 22 Jul 2014, 15:37 ] | 
| Post subject: | Re: Frostbite is to weird | 
| Every ice based skill works the same way in old style servers, it cannot really be modified at this version. 1st: It does slow normally too, however since basicly every1 running around with over 500 resists, it hardly ever works if you have speed pot / swift / lightfeet on already. 2nd: On the other hand it prevent ppl with 100% chance to use speed pots / lightfeet etc IF they were "iced" before putting on any of those. Tho in this case, they aren't "slowed" they are just forced to running around w/o swift /// speed pot /// lightfeet until they cure themselves and use 1 of them. (Same goes for sin's 72 skill /// archer's 62, even if they aren't slowing you, if you are a sin/archer + having lightfeet on, once the ice's effect ends faster than your lightfeet, then you will be w/o lightfeet until it reload) | |
| Author: | MyGoddess [ 24 Jul 2014, 00:25 ] | 
| Post subject: | Re: Frostbite is to weird | 
| It's already replied. Closed ! | |
| Page 1 of 1 | All times are UTC + 1 hour | 
| © 2008-2018 MAXKO.org | |