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Ronark Mobs
https://www.maxko-forum.info/viewtopic.php?f=46&t=10916
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Author:  Spanks [ 16 Mar 2011, 03:28 ]
Post subject:  Ronark Mobs

Instead of spawning useless Darkeyes and Barons.. how about spawning some mobs that drop armor such as DF and Baha mobs's. it can give hope to the new comers of gettin a good peace of armor.

Author:  ARROW [ 16 Mar 2011, 03:45 ]
Post subject:  Re: Ronark Mobs

+1 to no useless mobs in cz.

Author:  LittleMonster [ 16 Mar 2011, 04:36 ]
Post subject:  Re: Ronark Mobs

I'll +1 no useless mobs as well.

Author:  FastTimes [ 16 Mar 2011, 16:41 ]
Post subject:  Re: Ronark Mobs

i will say -1 to the df/baha the way you said it.
new guys will NOT have a single chance of killing it in cz..
since all high gear guys will kill them long before they even get to the mobs.
but +1 to no useless mobs in cz

Author:  FUDGE [ 16 Mar 2011, 19:26 ]
Post subject:  Re: Ronark Mobs

+1 for some new mobs, not just in bowl.
But make other mobs worth farming in cz, new items or something, could spread pk around whole of cz a bit better, instead of just monu and homebases.

Author:  Spanks [ 17 Mar 2011, 03:11 ]
Post subject:  Re: Ronark Mobs

yeh but after i got gryphon ect.. i was pkin with higher class ppl. so you do have a chance... .. and yeah bring bak farming in ronark.. then ya can hunt spots ^^ not just bowl and cent and moument

Author:  CIAPATY [ 17 Mar 2011, 23:09 ]
Post subject:  Re: Ronark Mobs

Remove NPs from the monument, the centaur. A new mobs always diversifies PK.
PK now looks like this: a monument ==> crystal ==> centaur.

Author:  ChapStick [ 21 Apr 2011, 14:14 ]
Post subject:  Re: Ronark Mobs

I like this idea. I'll talk to flegy.

Author:  Theon [ 12 Feb 2013, 08:24 ]
Post subject:  Re: Ronark Mobs

/Moved and closed because old topic.
12 Feb 2013

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