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 Post subject: Re: Np mobs in cz
PostPosted: 28 Nov 2015, 22:49 
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Monster idea = respawn mobs 1 or 2 hours
Nobran idea = after less then 80% hp cant town and all mobs in bowl


+++++1 for those

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 Post subject: Re: Np mobs in cz
PostPosted: 28 Nov 2015, 23:03 
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MON5T3R wrote:
Just read a post on here and a player named bitan mentioned something great, get rid of all of the np mobs in cz and make people earn their np the old fashioned way by pking or make their respawns 1-2 hours long. I really feel like this simple fix would boost the number of players in cz at all times of the day.


I dont think that mobs should be removed from CZ or get rid of all of the nps mobs in cz.........add these mobs like (elf/burning/ Centours/cry) for a reason....sometimes at different times, most of the players cant find a PK in cz,moreover if they didnt find a PK they would log off or Farm in case of removal thes mobs so ....instead of logging off they can move to bowl and kill thes mobs for getting Nps.

As GM_Heisenberg wrote :
Our suggestion is to change respawn rate of crystal and monument back on 1h aswell. And move those centaurs back in bowl so everyone can get them not only fast running sins. Starting from next month we will apply this.

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 Post subject: Re: Np mobs in cz
PostPosted: 29 Nov 2015, 00:16 
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the only reason np hungry people come to cz anymore is to farm riots and trosses to see their name on ranks. if we take those np mobs away from everyone those np hungry mofos will have to earn the old fashioned way.


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 Post subject: Re: Np mobs in cz
PostPosted: 29 Nov 2015, 02:22 
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+1 on that... Been telling it for a damn long time. Now, I see Setrays and those archers who just around CZ killing bowl, and when im approaching them, they run and not even attack me...

About that town, would it be possible to do like the exiting, make it not able to town when being attacked and 10 seconds after being attacked. So it would make thing way better.

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 Post subject: Re: Np mobs in cz
PostPosted: 29 Nov 2015, 12:02 
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MON5T3R wrote:
the only reason np hungry people come to cz anymore is to farm riots and trosses to see their name on ranks. if we take those np mobs away from everyone those np hungry mofos will have to earn the old fashioned way.
+1


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 Post subject: Re: Np mobs in cz
PostPosted: 29 Nov 2015, 12:59 
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I do agree and we have already made some changes about this.

Respawn time of crystals and monumet are 3600 seconds now aka 1h. We can remove some of atros and riots around but we will leave few cause we can't empty CZ at this point. Few small bosses around can't harm anyone.

About Cents they are moved back to bowl so all players can get them aswell.

Thank you all for your concern about gameplay and our server. :)

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 Post subject: Re: Np mobs in cz
PostPosted: 29 Nov 2015, 13:02 
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Yeah I guess a couple trosses an riots wouldn't hurt as for cents, how much np do they give?


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 Post subject: Re: Np mobs in cz
PostPosted: 29 Nov 2015, 13:04 
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One that we spawn in events give 500 NPs but I am not sure are those two same kind. :) :?

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 Post subject: Re: Np mobs in cz
PostPosted: 03 Dec 2015, 05:19 
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GM_Heisenberg wrote:
One that we spawn in events give 500 NPs but I am not sure are those two same kind. :) :?


Now that the month started, only thing I seen from the top ranking on the monthly is rogues running around bowl killing mobs only, and when we come close to them, they just run away and lure us out so they can go finish their atross. thats bullshit tbh..

Just check ammount of NT Rawnz did in 1 day, its probably like 6-7. He keep nting on the side that is the stronger, so he can clean Bowl freely.

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 Post subject: Re: Np mobs in cz
PostPosted: 03 Dec 2015, 12:58 
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That's why they should delete or extend the respawn time to like 2 hours on the np mobs and they disable nt when they feel the server has found a good balance. With this free nt bullshit your taking the clan aspect out of the game..


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