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 Post subject: Suggestions about mages
PostPosted: 16 Oct 2011, 20:09 
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i know you worked so much. and tired but. Game lost playability for mages now.
i'll give examples from usko coz most of us know character balance is good in usko.

in usko 1x warrior= 1.4x mage armor

now 1x warrior= 1.9x mage armor


mages atack very very limited. with nova max 800dmg and with stats and bonuses it cant be changed much i think its manualy limited.

in usko for example with hell blood + nova can make 1500+ dmg

in usko there is no h sword h dagger c dagger c sword.
in here c staff makes no differences much.

actualy mages wasn't overpowered.

i know why.

karus clan leaders think that war balance problem is coz of inferno clan is overpowered. no its not. there not online in every war. but humans still winning.

Today i m changin job to warrior like all mages do. i hope this problem can fix soon.
ty.


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 Post subject: Re: Suggestions about mages
PostPosted: 17 Oct 2011, 10:37 
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usko mage defans 700 damage 1600 -1700 maxko mages defans 1500 atack 800 fu**


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 Post subject: Re: Suggestions about mages
PostPosted: 17 Oct 2011, 11:26 
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On USKO mage can make this damage becouse people done have like 200 or more resistance (here i mean rogue on maxko have 200 + resistance).
I think Mage now have good damage.

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 Post subject: Re: Suggestions about mages
PostPosted: 25 Oct 2011, 11:38 
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I Gathered all the worthy suggestions and put them in the staff section to discuss what we can do and what not. And what would be really useful to enhance the gameplay
Thank you for your suggestion and we'll certainly try to work with it.

Darwish
MaxKO Team.


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 Post subject: Re: Suggestions about mages
PostPosted: 12 Feb 2013, 06:52 
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/Moved and closed because old topic.
12 Feb 2013

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