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Some Suggestions...
https://www.maxko-forum.info/viewtopic.php?f=46&t=20728
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Author:  Wolvia [ 14 Dec 2011, 11:40 ]
Post subject:  Re: Some Suggestions...

For kahless stats, we will see its power when it will be fixed but I remember that one gm said that high weap defence is needed to replace the 200 ac lost on kahless. So lets wait kahless to be fixed and we will be able to make some tests.

Draculas already gives good xp but people forgot it since they are often xp events now. So I agree that xp given by draculas should be more than it is now. Dont know for xp coin, may be a god idea too.

For tier and darkness, its not fair actually because of christmas tree. Actually you can have way more good drop and faster with christmas tree than with farm parties. So drop rate should be increase during christmas event to make it quite same. But actually there is already a lot of tier and darkness items on the market and you can even buy it only with coins so it has never been so easy to get stuff I think.

Author:  X_LaNinyaYoaMo [ 14 Dec 2011, 13:03 ]
Post subject:  Re: Some Suggestions...

new kahless is very op...thats all i have to say...u can see it ur self when kahless works...u will see whats the difference between a char with kahless and with out it...its almost like using nfs shield or even more....char with no kahless are hopeless...but it doesnt have effect on mage tho...and since 80% of server is mage the effect wont be that much...new kahless should have 100 resist just to be fair for all class...

Author:  Wolvia [ 14 Dec 2011, 13:46 ]
Post subject:  Re: Some Suggestions...

yeah, the fact that kahless do not change anything with mage damage (expect staff damage maybe) is maybe not fair.
Add some ressit to kahless should be a good solution to even its effect for each class. (maybe weap def are actually too high but we will see)
It could only have weap def and resist (how much of each, I dont really know atm), hp/mp bonus is good but not an obligation.

Author:  kasu [ 14 Dec 2011, 17:47 ]
Post subject:  Re: Some Suggestions...

7# I have done it, and done this quest twice, 1st I did it 6 hours when I ninjad for joke :D
2nd time I did it around 6 days with x 6 hours a day on sometimes
and 3rd time with sin, around 3 days I guess,
Its all about how u do it and how trusty clan members are.

6# about selfname, I have farmed selfname, but not for long, since I'm never on for vs event xD and I have hero set :P
restore I report soon most of idea are done able :D
and for me name "selfname" = selfname xD

3# done, didn't remove from boss land, let ppl get used to cz also :P

4# done

5# increased abit

1# thinked aswell 35 is to much, but flegy has to change that

2# same as 1#

7# same as 2# and 1#

Author:  Penny_Lane [ 15 Dec 2011, 10:40 ]
Post subject:  Re: Some Suggestions...

@Kasu
Thanks for the fast changes!

3" good idea
4" thx - lets see if people start to farm exp again.
5" good - cause they were extremly low.
6" if you want to keep it "selfname"= char bound.
Make an NPC to change the selfname for different classes?

Curious about what will happen with 1" and 2" and 7".
Problem might be, that the decision is in the hands of someone, that isnt much into this game... ;)
I hope it will be discussed in the staff section.

Author:  Wolvia [ 15 Dec 2011, 10:51 ]
Post subject:  Re: Some Suggestions...

good job for the changes Kasu!

I hope too that people will start again to farm for their xp, nowadays they only wait an exp event. And xp until lvl 85 in this server is really easy and fast without xp event already!

For the selfname I agree with Miles and I already made this suggestion to let the way to farm selfname like it is but at least bring a class change npx like we have with hero. Even with this NPC, selfname will stil be hard to get and we will not see much +10 set.

For kahless stats, we have to wait some fixes first then we will talk about its bonuses i think.

Author:  Theon [ 12 Feb 2013, 06:29 ]
Post subject:  Re: Some Suggestions...

/Moved and closed because old topic.
12 Feb 2013

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