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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 8 posts ] 

Which of the suggestions is best?
1. Make Rons and Trial armor more wanted. 5%  5%  [ 1 ]
2. Delete new armors OR make them similar to bahas. 14%  14%  [ 3 ]
3. Change PUS prices. 5%  5%  [ 1 ]
4. Make KC packages more rewarding for their price. 0%  0%  [ 0 ]
5. Make Ronark Monument harder to kill. 14%  14%  [ 3 ]
6. Infinite scrolls. 9%  9%  [ 2 ]
7. ALL SUGGESTIONS ARE GREAT!! I love you Yellow!!!!!! 55%  55%  [ 12 ]
Total votes : 22
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 Post subject: A few suggestions
PostPosted: 14 May 2011, 02:31 
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I'll sum up the suggestions I agree with from MileS' topic, and add a few of my own:

- Before you add new armors, make Ron and Trial armors more "wanted".

- Delete the new armors OR make them similar to bahas only with different look (like you did with valkyries and heroes) + make them harder to get, right now it's very easy.

All you've done with the selfname armors is make bahas completely worthless. Sounds really stupid when you think of the final result, right? Good. Change that.

- Change the prices of ALL PUS items. Except for valks and hero, all the other items are priced way too high for their real value in-game.

E.G.: Valk - 42KC, NFS - 52KC, Tier - 42KC, Selfname - 32KC? Really? Either find a way to balance the in-game market, or change the prices accordingly. I know new people who donated money for bahamuts or darkness\tier weapons and later found out they could farm them in a day instead of paying $100 for a bahamut set... If I was them, I'd yell at the server's admin, recover my money and leave this place - just like any other unsatisfied customer.

- Another suggestion for the PUS: $10 for 10KC is ok, but make the bigger packages more worthwhile - $170 premium package should give you like 220KC, and $150 should give you a little extra too, like 170KC. We talkin'bout big green paperz here... The small packages should stay the same.

- Make the ronark monument harder to kill. Right now, I count to 10 (yes, I can) and it's gone, which is ridiculous. If it was a bit harder, you'd have big fights going on there and it would be much more of a challenge.

You'd actually have to fight for NPs from the monument! Wow!!!!! Fight for NPs?!?!?!?!?!?!??!?! In MaxKO?!?!????????????? Yessssss, it can happen!!!!

- Infinite potions - one of the best features in this server! Kudos for that. But what about scrolls? I really don't feel like farming bone collectors in boss land every time I need scrolls. Plus, there's only 1 "Scrolls" mob that drops AP scroll in moradon, lol. If you're worried about HP sc abuse (which happens now too anyway), leave those the same and make the other scrolls infinite.

That includes: AP + AC enchants, swift scrolls, AP scrolls, AC scrolls, MP\DEX\HP\STR\INT 15 stat scrolls.

I'll add more if I find anything else.

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 Post subject: Re: A few suggestions
PostPosted: 14 May 2011, 04:00 
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ofc I vote for 7. :mrgreen:

But let my add two things.

1. I dont wont the new Armors to be deleted. Cause many people already farmed them. I just wanted to point out, that they dont add anything interesting to the game. Indeed its a step backwards - in diversity.
Before we had 3 Armors: Gryph, Baha, Valk/Hero
Now we will have: SelfnameArmor + Valk/Hero.


2. About Monu
I already suggested (somewhere in a locked thread :roll: ) to make Monu only r-attackable. That would solve all the problems about it.

No more Drainer...that gets more NP than all partys around him. Equall chance for all players - even newbies - to gain NP. And prolly would be a longer fight.


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 Post subject: Re: A few suggestions
PostPosted: 22 May 2011, 06:50 
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we are self name, df / mytrl and valky / hero
are useless
besides, trial / ron, are they worthless.
if instead 32hp/10str. 32hp/10mp and had only a bonus hp, for example: 44hp bonus + any resist. The former would be more valuable.
bear no priest 190 + int stats in order to gain 40hp armor
and lose 60hp in stats
+ much less def.
so are u from Rons mage armor.

I think that would leave the self def name at this level it is, but add requirements stat points and some resist, made �??�??by the baha that were still good

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 Post subject: Re: A few suggestions
PostPosted: 22 May 2011, 07:32 
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ALL THIS IS GOOD IDEA YELLOW I PRESS 7 :ddddd

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 Post subject: Re: A few suggestions
PostPosted: 22 May 2011, 07:45 
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Good Job Yellow!

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 Post subject: Re: A few suggestions
PostPosted: 21 Jun 2011, 16:27 
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Nice idea's


i'm currently collecting all great suggestions to put them in 1 big topic for the staff to get a beter overview.. All of your suggestions are in it.
Hope we'll get to work with most of them.

Darwish


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 Post subject: Re: A few suggestions
PostPosted: 22 Jun 2011, 03:24 
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All the suggestions got rejected unfortunatly, except the juraid monument. we changed that and it will be R attack only after the next restart. So not only the drainers get the most NP, but it will be a fair fight now.

Flegy has a good reason to keep the other things you have mentioned, altough i agree with you, i understand Flegy's reasons aswell.


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 Post subject: Re: A few suggestions
PostPosted: 12 Feb 2013, 07:19 
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/Moved and closed because old topic.
12 Feb 2013

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