Hi Folks,
what do you think about making the quest staffs more popular? I've got a Staff of Player +10 and its pretty neat, but what really bothers me are the 100 int req. it got.
In my opinion, the int req. of that staff, should be changed to 1. It still wouldn't be as good as the C-staff, but be a alternative to the Undefeatable staffs.
The player pole could be changed to a staff for slow/stun mages. The element damage should be raised to something around 130, so the damage would be low but the stun/slow rate might be increased. (not sure about how this works on your server) Also the Def on that staff should be around 150. The int req. of the Pole could be raised to 130, so it wouldn't overpower this kind of build but still make the weapon usable.
I think lots of mages would be happy about these changes and try to get those weapons. Also the times u can get a personal weapon, for every class, should be increased to 3, so its easier for new players to get a decent item. This would add the the variety of weapon choices and increase the possibilities of the server.
If u got more ideas about how to bring personal items back into the game, feel free to post suggestions.
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