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About defensive. https://www.maxko-forum.info/viewtopic.php?f=46&t=27035 |
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Author: | KS3R [ 19 Sep 2012, 08:23 ] |
Post subject: | About defensive. |
I heard ac/def will be reduced in expansion. But what i mention is balance between ac and def. If they r reduced the same, nothing change. We seem have so much weapon def and physical def. Look at 2 warriors parties fight each other not hard to see that, they fight in 15 minutes and kill about 1,2 people. That's why you see alot of archers and mages. Anyway,you give BP and mage so many defensive. How come sin +cp(ap 8k) spike a bp(no shield) 1k8 damage . Besides, the NFS should be changed. No way a shield with 300 ac, weapon def and other resist doesn't require any point in stat (require 19 health mean require nothing), a rouge just take nfs on and bye bye 90% of chance they can run away, same for mage, a shield with 300 ac give them lot of time to tp 2,3 priest to heal their ass. Normally, a support mage use a shield with much defensive they will have to add other point to str, int, health... with NFS they dont have to add anything. |
Author: | Shinsou [ 19 Sep 2012, 17:57 ] |
Post subject: | Re: About defensive. |
RedBuIl you want to kill BP with one spike on torment ? Besides BP and mages dont have so many def , they are the easiest target in game now. |
Author: | TheDevil [ 20 Sep 2012, 02:02 ] |
Post subject: | Re: About defensive. |
problem is not def but weapon def. Thanks to too much weapon def sin with 2 daggers(dagger def goes for both daggers individually so it is actually double) does very shit dmg. I takes about 15 skills top kill bp without shield when he spams hp pot. In usko it was 5-7 skills. Please reduce dagger def on all items. Atm in solo you can only kill people with shells and iron neck +3. ac + cp + 5 skills on myth set archer. nah he still has 30% hp lol. |
Author: | KS3R [ 20 Sep 2012, 02:45 ] |
Post subject: | Re: About defensive. |
I wish bp could die in 1 spike lol. Atm 1 spike take 1/10 bp HP xD and when bp duf a rouge, they only need 3 hit and finish, and dont say when bp get torment, they are duffer and they can cure, not the other class. BP-and full MP mage supposed to be the first target in any game. What i wanna say is, the NFS shield is bad. There 2 option should be changed: - add more point require to use that shield. - reduce the def of that shield. |
Author: | Shinsou [ 20 Sep 2012, 06:30 ] |
Post subject: | Re: About defensive. |
RedBuIl I play as BP and I use T shield , sometimes H mace so assasins can only watch when I run near them ![]() Maybe decrease kahless medal weapon def for bggining ? Make it as it was before, dont give it weapon deff , for example give only 100 def + other stats such as str , hp , rezzists. |
Author: | TheDevil [ 20 Sep 2012, 09:36 ] |
Post subject: | Re: About defensive. |
Shinsou wrote: RedBuIl I play as BP and I use T shield , sometimes H mace so assasins can only watch when I run near them ![]() Maybe decrease kahless medal weapon def for bggining ? Make it as it was before, dont give it weapon deff , for example give only 100 def + other stats such as str , hp , rezzists. exactly. With this build sin cant even kill bp lol. Reduce dagger def on all items by 40%, By my calculations this should fix the dmg. |
Author: | Shinsou [ 22 Sep 2012, 14:40 ] |
Post subject: | Re: About defensive. |
Ok you want to reduce dagger def , ok , but what about minor ??? now it is impossible to kill rogue if he has mana ![]() |
Author: | Ablay [ 22 Sep 2012, 15:23 ] |
Post subject: | Re: About defensive. |
shinsou u also more die then ur kills. I alwats see u when kill riote,atross.. and then when u see enemy town..is it funny? |
Author: | Flawless [ 23 Sep 2012, 07:34 ] |
Post subject: | Re: About defensive. |
Remove Rogue/Mage class from server. Problem solved ![]() ![]() ![]() ![]() |
Author: | Shinsou [ 23 Sep 2012, 19:46 ] |
Post subject: | Re: About defensive. |
Ablay I press town when I play alone like all players do ![]() ![]() ![]() When I run solo I get more NPs on atross then most players on pk ![]() |
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