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KillingStreak https://www.maxko-forum.info/viewtopic.php?f=46&t=18834 |
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Author: | HardcoreMassacre [ 03 Oct 2011, 19:43 ] |
Post subject: | KillingStreak |
I never saw at any KO server that they have this so this one will be unique if possible to make. Like in Call Of Duty killing streak , making kills without dieing . For example higher streak more extra nps you get . This will improve pking ppl will actually try to kill some1 instead of loggin for wars and leeching cri and monu |
Author: | Nastrand [ 04 Oct 2011, 15:42 ] |
Post subject: | Re: KillingStreak |
sounds like a good plan:D don't know how it would be implemented, but it would be awesome if it was ;P |
Author: | xTethx [ 04 Oct 2011, 15:54 ] |
Post subject: | Re: KillingStreak |
yes its a good idea but if they implement this then they should also do something about /town. People will be so worried about their killstreak that all their going to do is /town. So what im saying is make it so you have to have 75%+ Hp to town. something like that |
Author: | iWantToGetHigh [ 04 Oct 2011, 20:03 ] |
Post subject: | Re: KillingStreak |
_Teth_ wrote: yes its a good idea but if they implement this then they should also do something about /town. People will be so worried about their killstreak that all their going to do is /town. So what im saying is make it so you have to have 75%+ Hp to town. something like that Nice one ! +10000 Do town only with 75% + and this killstreak .. |
Author: | Sambo66ix [ 04 Oct 2011, 20:54 ] |
Post subject: | Re: KillingStreak |
it will only make ppl town more >_< |
Author: | HardcoreMassacre [ 04 Oct 2011, 22:33 ] |
Post subject: | Re: KillingStreak |
yeh zogi i was thinking about it too , but if they make u cant town if u dont have more then 70% hp will be easier ![]() |
Author: | iWantToGetHigh [ 04 Oct 2011, 23:22 ] |
Post subject: | Re: KillingStreak |
so delete command /town .. then no one will towned ![]() |
Author: | xTethx [ 05 Oct 2011, 06:39 ] |
Post subject: | Re: KillingStreak |
75%+ hp is more than enough. a couple of hits is more than enough to get him lower than that. |
Author: | Nyllian [ 06 Oct 2011, 09:07 ] |
Post subject: | Re: KillingStreak |
+1 on the idea. That's for sure. About the town issue, I'd say to cut it... When you leave your base, /town is disabled. (Where in a real war can you town ![]() ![]() About the implementation... ![]() Hard to implement cause the server will have to keap all the records that has killed some1, remove those that are killed, increase their np gain by +1 on each kill and reset the np gain to 50 when you died. It's easy in pseudo code, implementation is a different story cause it might lag more, rollback more etc. atm each thread wait till he can update your character, if you DC and the thread hasn't been executed yet, the thread can get disposed wich will suffer in a dataloss (rollback for you). |
Author: | HardcoreMassacre [ 06 Oct 2011, 18:23 ] |
Post subject: | Re: KillingStreak |
Well i was wondering if its able to implement it but as Nylan said srv gonna lag more and stuffs best is to dont make it maybe in future when we get bigger srv ![]() |
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