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cz tower
https://www.maxko-forum.info/viewtopic.php?f=46&t=17439
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Author:  Troglacon [ 19 Aug 2011, 03:11 ]
Post subject:  cz tower

i know its part of the game but when most of one nation is mage and want to invade base its seems a little unfair , is it possible to make a tower that has the same powers as obl the steal all ur mana shit , but on the basis of the 3 min camp rule , meaning it only goes off when u have been in there too long

Author:  xTethx [ 19 Aug 2011, 03:49 ]
Post subject:  Re: cz tower

to be honest +1 for the idea but their are ways around the time limit rule as well. they could easily have a mage tp them to safety (side of base) and then start all over again. NT (nova town) have been preaty bad lately with 2 mage parties going in at same time. Increase tower damage maybe or just have it mana drain little by little the entire time.
bump for brainstorming

Author:  Theon [ 12 Feb 2013, 07:09 ]
Post subject:  Re: cz tower

/Moved and closed because old topic.
12 Feb 2013

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