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Eslant Quest - SelfName Weapons
https://www.maxko-forum.info/viewtopic.php?f=46&t=10515
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Author:  SexyMexyMcCloud [ 06 Mar 2011, 10:38 ]
Post subject:  Eslant Quest - SelfName Weapons

It Would be nice if you could make that quest repeatable.... So we can do it with all classes!
And make SelfName weapons storable too plz!

Author:  FUDGE [ 08 Mar 2011, 16:06 ]
Post subject:  Re: Eslant Quest - SelfName Weapons

Tradeable defeats the whole point of a self weapon, and I'm not to kean on doing it multiple times really, have one chance.. I like it like that.

Author:  IOperatosI [ 09 Mar 2011, 00:27 ]
Post subject:  Re: Eslant Quest - SelfName Weapons

viewtopic.php?f=25&t=10161
U stole my topic xD

But yeah I think they need to make the quest doable for like 2-3 times.
So when u fail to make ur weapon +10 u can do it again.

+1 for lazaros :D

Author:  :::WilliamWallace::: [ 09 Mar 2011, 09:05 ]
Post subject:  Re: Eslant Quest - SelfName Weapons

i think as fudge said but self weps dont give much ...it can be good for new players with more players..they can farm it..its better than raptor/shard etc it giving hps dex/str resist..ppl will farm it for get a bit better..i think good make it repeatable but sure dont tradeable.its USKO style :P every1 farm it for 1 person just..and that 1 person have to upgrade it :) and make it drop on +5 not +9 so they have to farm more times

Author:  QnQ [ 12 Mar 2011, 19:49 ]
Post subject:  Re: Eslant Quest - SelfName Weapons

totaly agree!!!!

Author:  ChapStick [ 21 Apr 2011, 14:10 ]
Post subject:  Re: Eslant Quest - SelfName Weapons

Thats the whole point of a self weapon, to press your luck. ;]

Author:  Theon [ 12 Feb 2013, 08:25 ]
Post subject:  Re: Eslant Quest - SelfName Weapons

/Moved and closed because old topic.
12 Feb 2013

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