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Eslant Quest - SelfName Weapons https://www.maxko-forum.info/viewtopic.php?f=46&t=10515 |
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Author: | SexyMexyMcCloud [ 06 Mar 2011, 10:38 ] |
Post subject: | Eslant Quest - SelfName Weapons |
It Would be nice if you could make that quest repeatable.... So we can do it with all classes! And make SelfName weapons storable too plz! |
Author: | FUDGE [ 08 Mar 2011, 16:06 ] |
Post subject: | Re: Eslant Quest - SelfName Weapons |
Tradeable defeats the whole point of a self weapon, and I'm not to kean on doing it multiple times really, have one chance.. I like it like that. |
Author: | IOperatosI [ 09 Mar 2011, 00:27 ] |
Post subject: | Re: Eslant Quest - SelfName Weapons |
viewtopic.php?f=25&t=10161 U stole my topic xD But yeah I think they need to make the quest doable for like 2-3 times. So when u fail to make ur weapon +10 u can do it again. +1 for lazaros ![]() |
Author: | :::WilliamWallace::: [ 09 Mar 2011, 09:05 ] |
Post subject: | Re: Eslant Quest - SelfName Weapons |
i think as fudge said but self weps dont give much ...it can be good for new players with more players..they can farm it..its better than raptor/shard etc it giving hps dex/str resist..ppl will farm it for get a bit better..i think good make it repeatable but sure dont tradeable.its USKO style ![]() ![]() |
Author: | QnQ [ 12 Mar 2011, 19:49 ] |
Post subject: | Re: Eslant Quest - SelfName Weapons |
totaly agree!!!! |
Author: | ChapStick [ 21 Apr 2011, 14:10 ] |
Post subject: | Re: Eslant Quest - SelfName Weapons |
Thats the whole point of a self weapon, to press your luck. ;] |
Author: | Theon [ 12 Feb 2013, 08:25 ] |
Post subject: | Re: Eslant Quest - SelfName Weapons |
/Moved and closed because old topic. 12 Feb 2013 |
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