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Balance in clan's https://www.maxko-forum.info/viewtopic.php?f=46&t=26065 |
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Author: | Elcrusty [ 27 Jul 2012, 08:22 ] |
Post subject: | Balance in clan's |
How about allowing just a certain percentage nation members to be mage/archer/priest/warrior. So this will bring more balance. Every time there is to much of this or that I get tired of the game. IF there is a balance in parties and clan's/nations it'll be much more fun to play the game. This way we get parties that need to cover for each other instead of all of them being aggressive and to consistent. It's just an idea that can inspire a even better idea. Don't have much time to carry on writing out this idea. Cause i need to go. :p |
Author: | WarSyndicate [ 31 Jul 2012, 22:45 ] |
Post subject: | Re: Balance in clan's |
Simple ... no. ![]() I have felling that this is cause mages clans/parties and how nobody can't kill them or how they are too strong... well, you are wrong. Against mage PT you must have good players, expesully priests, and to do all together. (attack or deffending) Long time ago I was against mage PTs, and after 2-3 days of constant dieing you learn how to atack them and beat them. You shold give players freedom, not to restrict them everything. ![]() All best. ![]() |
Author: | Theon [ 12 Feb 2013, 05:12 ] |
Post subject: | Re: Balance in clan's |
/Moved and closed because old topic. 12 Feb 2013 |
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