Sj5 wrote:
Devlin wrote:
Archers seem to be weak when you compare them with a warrior. In arena they don't have a chance against a warrior or even against an assassin. Warriors are so powerfull and have so much hp. Archers have less hp as normal but don't hit powerful enough to knock down a warrior. I thought maybe you guys wanna think about it.
So the thing this dude is requesting is that archers become strong enough to kill equally geared warrior/sin/priest/mage in a vs. Oh and so they can make 5k dmg with normal arrow so people can't run away!
What an brilliant idea!!!
Atm archers hit 1k++ to df/baha warrior. That is same as warrior dmg and those cowards never need to risk their ass by coming near...............................
Dude... Listen for a second. I explained what's wrong with the Archers in other post but i'll tell it here again.
Yes we do hit high but not much higher then the other classes. The main difference here is that we do like 50% less DPS then all of the rest. So do you see the dilemma?
Damage per second is important.. but noone ever stops to realize why.
And the simple math is: for 1 second warrior/bp/sin/mage hit's me 3 times: 2 skills+r
I hit him once

DPS in melee range should be equalized for all classes. Because this is the trick.
Anyway, I appreciate your ideas and suggestions guys. Thanks a bunch!