in 10 years maxko
the server developed some kind of its own balance.
And people got used to the balance and gameplay here - even to the bugged skills

Ofc this isnt a reason to stop with changes or fixes!
But delicate if you are trying to compare with usko or any other servers.
On a lvl 85 cap server you cant expect a Sin to 3 hit a Mage - like it might be on some oldschool servers.
In general I like it that fights and vses take a while and that people got tons of stats.
But ofc that leads to some problems like the BPs that can go 255str but still can switch on TMace/Shield.
(Might open a suggestion topic about this. I cant simply raise the int requirements on Mace and Shield cause that would also affect the Spirit Armor builds with its 135 int requirement)
Its not that Im afraid of working on changes.
But it turns out that players dont like changes!
So Im trying to be very careful with it.
(And quite often Im defending things here, that I did not initiate...)