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 Post subject: about archer's damage
PostPosted: 30 Jun 2013, 23:46 
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maxko staff

there is a problem about archer's damage.archer's are hitting hard and this game is started to getting 1 class oriented server.archer's damage must be reverted.please do the balance and let us gain fun,otherwise this situation will be boring for players.

regards


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 Post subject: Re: about archer's damage
PostPosted: 30 Jun 2013, 23:55 
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yess GM's look that game what has become!!!
2 rogue make party in cz this party king party
im priest 10800 hp 2000 def but i cant heal?__?_?_?_?_?_
what does priest?
game full archers everywhere archers..
sory but this event is alienated me from the game.....................


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 Post subject: Re: about archer's damage
PostPosted: 01 Jul 2013, 00:30 
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archers arent hitting hard. I hit int priests for 400-600 lol how is that hard ???? If you have 6 archers in your party obviously you are gonna kill a person fast enough lol...

There isnt anything wrong with archers damage its all perfect

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 Post subject: Re: about archer's damage
PostPosted: 01 Jul 2013, 08:41 
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TheOzzy wrote:
archers arent hitting hard. I hit int priests for 400-600 lol how is that hard ???? If you have 6 archers in your party obviously you are gonna kill a person fast enough lol...

There isnt anything wrong with archers damage its all perfect



I also hit for 400 hit, oh well if their attack power gets any lower archers will be really weak

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 Post subject: Re: about archer's damage
PostPosted: 07 Jul 2013, 22:12 
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 Post subject: Re: about archer's damage
PostPosted: 09 Jul 2013, 23:41 
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GM_SirGOn wrote:
Cactus wrote:
Hello my friends and enemies.

Today [...] PANDORA CLAN.


This is exactly the USKO way to solve...nothing and i don't think your clan members like the idea since there are many archers and assassins.
Btw...archers can't minor themselves while shooting as assassins when combo so let's recap :
1.Archer vs Assassin - 0-~ - no way to beat an assassin unless he is blind or play something else while you attack him.
2.Archer vs Warrior - 0-~ -no way to beat a warrior unless the same reason posted for assassin.
3.Archer vs BP - 0-~ - no way to beat a BP with duffs ofc,unless the same reason as for assassin and warrior.
4.Archer vs Mage - -might be a chance..or not.

Now tell me what class seems to be overpowered? Archers who loose any vs they try ? I think not so archers are fine how they are now.

Assassin :
-positive points:
Fast combo,high attack power,drains,ability to run invisible and hit with skills up to 600% damage even more with critical point.Heal themselves while combat or escape,ability to cure the curses or spells,ability to cancel his opponent's weapon/shield and prevent another assassin to become invisible,spam heal(minor heal),spam cure,ability to see the other assassins on stealth,2 times speed increase aka light feet skill,opponent's MP drain,several ways to escape of any attack.
-negative points:
Low HP/MP/Def,big timing on skills without spam attack skills.
Archer :
-positive points:
Ability to heal themselves(minor heal) when are not attacking(ex: escape ),hit-attack from distance,ability to cure,hide only in wait mode,high damage(random) due a spam attack skill,2 more powerful skills(high time to recast),chance to stunt and ice the opponent,additional poison damage,ability to combat with 5 and 3 arrows-only on close combat,ability to see the other assassins on stealth,2 times speed increase aka light feet skill.
-negative points:
Low HP/MP/Def,big timing for strong skills,can't use minor heal while attacking,can't turn invisible unless use hide and it's only as non move, opponent's MP drain.
Warrior : can have more then 1 build such as Tanker,Attacker,Berseker,half of each compounded.
-positive points :
High HP/MP/Def,strong attack and low timing on attack skills,ability to recover his HP,ability to switch MP to HP and reverse,ability to at least double his Def and even more,chance to stunt and slow down the enemy,ability to attack the same opponent as his party members(descent) and ability to save 1 member of his party with his life.
-negative points :
Weak class as solo player,90% of warriors build,can't cure,all warriors doesn;t have any escape skills (Ex:Light feet or Blink),2 to 4 maximum available skills used to fight(limited of attack options),no chance to heal themselves unless bersekers who can use recovery HP and it's not a self fast heal,visible from very far,easy targets as solo for the rest of the classes.

I won't post the other classes but the ones directly implicated into your topic,so...compare them and get a conclusion and i'm sure you won't find the Archer class OP anymore.
As a notice,archers has been always very strong together in a party as the mages are and as the priests are or the warriors.


Imagine 6 mages and 2 priests in 1 party attacking your party.Ofc you will come here and say "mages are OP"
Imagine 6 warriors and 2 priests in 1 party attacking your party.You will also come here and say those warriors are hacking or the warrior class it's OP.
Imagine 8 priests,6 BP and 2 inteli in 1 party attacking your party.You will say they are OP.
Imagine 6 assassins and 2 priests in 1 party attacking your party.You will say they pedal/hack or the class is OP.

Conclusion : The classes are balanced and we will always find players who will have reasons to complain because they can't get a good party with players who actually "how to" play.
Conclusion nr.2 : It's always about the party and the way of playing.

Cheers and Have fun!



Archers are not Overpowered all the classes are perfectly balanced and they will not be changed.
Too many archer topics open ill close this one since GM_Sirgon has given a straight forward answer about archers.
/closed

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