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 Post subject: Level 85 healing skill
PostPosted: 23 Jan 2017, 02:07 
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I've just thaught about it. Pretty much all type of classes have a LVL 85 skills.

Archers got headshot, Sins got that OP spike, warriors got earthquake, mages got the single target skills, BP got ultimate effort/zeus, Buffer got massive party buff, Debuff got party parasite, but what about heal? I currently don't see the point of a priest to go completely in heals.

I just feel like the LVL 83 7000HP heal over 10 seconds is not a big deal enought to go full heal, witch should be very usefull in PK if someone skill that way.

I havn't really thaught of a skill specially, but maybe discussing about any type of skill that could be meant to go 85 heal for could be a cool new update for priest.

Here's an idea I just thaught about :
- 50% HP group heal that has no cooldown

I just feel like the server would need a major update soon, so it can get some more players. New level cap? Expension? New event? New starter gear?

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 Post subject: Re: Level 85 healing skill
PostPosted: 23 Jan 2017, 04:10 
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ElMosquito wrote:
50% HP group heal that has no cooldown



This is over powered 1million hour pk and no one dead not a good idea.
Take 3x pri full duff full heal +1cc puff.
Priest skills fair enough.
Maybe need a bit hp.
ElMosquito wrote:
New starter gear?

We have a 1 week full accessories rent system but no have armor.
So it must be good for starter armor less deff from hero legend or valkry
Seems like bahamut.

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 Post subject: Re: Level 85 healing skill
PostPosted: 23 Jan 2017, 15:27 
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I disliked the idea itself that is making Warrior party (semi impossible to die) Warrior party have +13k HP and 3 Groups heals (10K-3K-50%HP) so Warrior parties will be full powered however mage party will be useless in using nova and enemy party have have 3 Group healing (10K-3K-50%HP) let's say that nova damage 1800 but it less than that so it will be impossible to kill enemy party.

*-*Maybe idea will be good if they reduce 10k healing group or 3k , as i know in 20xx server 3k healing is give 900 so let's say 3 Healing group (1700 healing group -5500 healing group - 8000 healing group) =15200 HP Healing group but it's original is 13k (10k + 3k healing groups ) so we have increase 2200 hp , i think it will be good.

ElMosquito wrote:
New events?


There is new event has been added such as Killing race event and other will be added as Death Match coming soon.

ElMosquito wrote:
New gear?


As _Fou_ said , we have npc called 'Rental Items NPC' which gives you 6 best accessories items for limited time (7 days) {Titan Rings - Glory earing - Medal of Puzzle - CSW +3 - FN Necklase }

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I think the problem in promote TitanKO , Most of old users of maxko , didn't know about titan's revolution and they just know bad reputation as example party vs party need 30 min to die bla bla bla whatever we are working in promoting and never will stop it till we reach our aim.


Thank's for suggestion ,Appreciated.

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 Post subject: Re: Level 85 healing skill
PostPosted: 23 Jan 2017, 17:16 
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Quote:
Warrior party have +13k HP and 3 Groups heals (10K-3K-50%HP) so Warrior parties will be full powered however mage party will be useless in using nova


Mage party VS melee party are never meant to be anywhere equal. A warrior party is supose to be 100% sure to win against a mage party if they go face to face. Plus, I doubt all 3 priest would go 85 healing. Having 85 heal makes you unable to get party cure or subside. So exept if a priest decide to go a complete heal build, without any debuff/buff, they can't get that massive group healing.

Quote:
Maybe idea will be good if they reduce 10k healing group or 3k , as i know in 20xx server 3k healing is give 900 so let's say 3 Healing group

I've already mentionned something similar to that to the gm, and only thing they answered was, we won't change it because it always been that way on titan.. Witch I quite find stupid as an answer. Making the level 75 heal useless. Normally, the 75 group heal is meant to be one of the main healing skill of a mage party. Let me show threw a video (2:10 - 2:16 - 2:25) :
https://www.youtube.com/watch?v=uxf-pDQiN4I&t=129s
Your supose to manually delete the Healing, so you can recast it right after, making it some kind of spammable 3k group heal.

Quote:
There is new event has been added such as Killing race event and other will be added as Death Match coming soon.

Then may I ask where is the advertisment regarding the upcomming Death match? I don't see no upcomming date regarding any upcomming updates about the server on any advertisment post..

Quote:
I think the problem in promote TitanKO , Most of old users of maxko , didn't know about titan's revolution and they just know bad reputation as example party vs party need 30 min to die bla bla bla whatever we are working in promoting and never will stop it till we reach our aim.

That is indeed the major problem of Titan's Revolution. Basicly, no advertisment have been done. If advertisment would of been done weeks before the release, i'm sure the server would be populated.


New suggestion about the 85 healing skill :
Make the current 57 group heal to 960, like it's meant to be, and make the 3k group heal level 85.

Regards
Frank

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 Post subject: Re: Level 85 healing skill
PostPosted: 23 Jan 2017, 17:33 
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ElMosquito wrote:
Quote:
Make the current 57 group heal to 960, like it's meant to be, and make the 3k group heal level 85.

with this so will be good but let's talk about titan party .... let's wait for gm respond

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 Post subject: Re: Level 85 healing skill
PostPosted: 25 Jan 2017, 10:39 
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Dalm im curious who will go fll 85 heal. And only heal🤔.Bcoz as you see not all time 3 pri in a party to get db -bf-fl heal. But dosen matter bcoz you like it 😋. I understand that you want somthing new skills on priest , thats another story. I cant say i dont agree whit you.
I ned drink another coffe my brain get stuked somwhere 😨

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 Post subject: Re: Level 85 healing skill
PostPosted: 07 Feb 2017, 04:12 
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As a db priest I feel like the heals are fine to me yeah some battles can last long but with the right commander you can easily take out a party. The heals are not op they are pretty good adding another heal just complicates the skillbars for us. Maybe adding that extra 9-0 skillbar would be better.


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