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200 np Per Kill Event
https://www.maxko-forum.info/viewtopic.php?f=46&t=19517
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Author:  GladiatorO2 [ 24 Oct 2011, 02:36 ]
Post subject:  200 np Per Kill Event

really thx alot of Maxko Team last weekend really have fun at ronark land is most 90 % player go PK

hope make more in the future :)


# Make for every weekend !!!

eX-GladiatorO2

Author:  SiN [ 24 Oct 2011, 13:49 ]
Post subject:  Re: 200 np Per Kill Event

i think cz np gain sould be 100 per kill to make cz active.
At wars people gaining too much nps from npcs and monus and not pking at cz. We need to make cz active. 200 is too much but 100 np per kill is good i think.

Author:  Ozzmeister [ 24 Oct 2011, 13:50 ]
Post subject:  Re: 200 np Per Kill Event

SiN wrote:
i think cz np gain sould be 100 per kill to make cz active.
At wars people gaining too much nps from npcs and monus and not pking at cz. We need to make cz active. 200 is too much but 100 np per kill is good i think.


200 is fine if they made it 200 np event everyy weekend from friday to sunday that would be a big +1

Author:  GladiatorO2 [ 24 Oct 2011, 16:30 ]
Post subject:  Re: 200 np Per Kill Event

+1 i suggest party pk gain more np than solo :) +1

Author:  MrKozmoz [ 24 Oct 2011, 17:38 ]
Post subject:  Re: 200 np Per Kill Event

before this event make balance server.flegy made event and kasu made nt 2 clan to orc.and they were rape on cz after nation transfer 1 human party ws 10orc party.this event was for orcs

Author:  Fallen_Prince [ 24 Oct 2011, 18:14 ]
Post subject:  Re: 200 np Per Kill Event

MrKozmoz wrote:
this event was for orcs


Did u ever think for how long did human won almost every single war for the past few weeks ?

Author:  Invictes [ 24 Oct 2011, 18:28 ]
Post subject:  Re: 200 np Per Kill Event

Oppa wrote:
MrKozmoz wrote:
this event was for orcs


Did u ever think for how long did human won almost every single war for the past few weeks ?



Exactly!

Author:  Ozzmeister [ 24 Oct 2011, 20:51 ]
Post subject:  Re: 200 np Per Kill Event

well its kinda of balanced now because they have gained ALOT of np and so did humans gain alot of np i think now they just have to worry about balancing the server they need like 1-2 more clans on human side then it would be balanced. We have been losing war because Sultans and Inferno apparently haven't been going to war or they haven't "been able" to go because of some reasons

Author:  GomuGomuNoBazooka [ 24 Oct 2011, 20:57 ]
Post subject:  Re: 200 np Per Kill Event

+1 good idea the pk be better and very much ppls is on

Author:  SiN [ 24 Oct 2011, 21:11 ]
Post subject:  Re: 200 np Per Kill Event

IshidaUryuu wrote:
well its kinda of balanced now because they have gained ALOT of np and so did humans gain alot of np i think now they just have to worry about balancing the server they need like 1-2 more clans on human side then it would be balanced. We have been losing war because Sultans and Inferno apparently haven't been going to war or they haven't "been able" to go because of some reasons

this is not our problem and these clans was at war last night. i think they will be this night. Why they didn't come to cz with mages?

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