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 Post subject: 1 suggestion :)
PostPosted: 29 Dec 2015, 15:34 
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hey guys,, i've been playing mage here, and I have one problem with it..
Rates, stun and glacier.
Mage is already the weakest class here, which is alright cuz that's KO, but I think it's kind of rediculous that an archer can ice/stun me more times then i do him, and that assassin can stun me but i can't stun him..
im a mage that goes out solo a lot of times, and it's really hard to survive as a mage if i can't stun..
i could be vsing, and not 1 stun would work..
i think you should take a look into upping the rates a little, to make it a bit more fair.
thanks :)


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 Post subject: Re: 1 suggestion :)
PostPosted: 29 Dec 2015, 15:43 
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I agree, stun is this only thing a lighting mage has on this server but wanna know why the stun rate is low? Cry babies. If the gms even remotely touch the rates all hell breaks lose everyone starts crying because the skill level of this server is so low no one could handle the stuns even though it's very much apart of the game. All I can say is goodluck


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 Post subject: Re: 1 suggestion :)
PostPosted: 29 Dec 2015, 15:54 
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lol yeah im quite new but ive seen the amount of crying here... if people die once they leave cz in a claim that the person that killed them macros or hacks..
but I dont think that should be the reason mages will be too weak, stun is the only thing that can keep mages alive,
im not a fully equipped mage, and can't tank too much, so i rely on stun to help a bit.. but on this server, stun is just pathetic..


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 Post subject: Re: 1 suggestion :)
PostPosted: 29 Dec 2015, 16:02 
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I'd like to see a 2 hand hero staff for mages who wanna play attack


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 Post subject: Re: 1 suggestion :)
PostPosted: 30 Dec 2015, 12:48 
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SuddenStrike wrote:
hey guys,, i've been playing mage here, and I have one problem with it..
Rates, stun and glacier.
Mage is already the weakest class here, which is alright cuz that's KO, but I think it's kind of rediculous that an archer can ice/stun me more times then i do him, and that assassin can stun me but i can't stun him..
im a mage that goes out solo a lot of times, and it's really hard to survive as a mage if i can't stun..
i could be vsing, and not 1 stun would work..
i think you should take a look into upping the rates a little, to make it a bit more fair.
thanks :)
the problem is coz the daggers have a lot of resistence plus magic shield is very hard stun sins, but with the archers is different they have less resistence look the crap bonus of the hbow vs hdag,flegy have to think in edit all Hweapons with FR, LR & GR & remove dex & str bonus and Cweapons with CR and PR and put only 2000 hp and remove the health bonus, dex and str bonus too, the reason is coz he put a lot of power on warimas and roimas


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 Post subject: Re: 1 suggestion :)
PostPosted: 01 Jan 2016, 10:51 
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RattIeSnake wrote:
I agree, stun is this only thing a lighting mage has on this server but wanna know why the stun rate is low? Cry babies. If the gms even remotely touch the rates all hell breaks lose everyone starts crying because the skill level of this server is so low no one could handle the stuns even though it's very much apart of the game. All I can say is goodluck


He got the point exactly. On another post i think Hulk made, he pointed out that ''hero dagger'' had a lot of resistance, I can confirm you it's not only the hero dagger, it's every single items in-game that has way too high resistance. Resistance should be from 100-200 top. not 250-400. Right now, all resistance boost skills are useless. Titan or MaxKO never had stun right, and i doubt it will ever be right, because indeed, skill level on Titan/MaxKO is way too low to have the true stun and ice effects. I played server where party were not even having party cure, and where stun and slow rates were near 5x greater then on MaxKO/Titan.

Plus, for those who didn't knew about it, all slow and stun rates on private server database are hard coded, means they can't be edited, and that's until the newer version 20xx of Knight Online. So that means, mostly the only possible way to make the stun/slow rates better, would be to reduce every resistance on every armors and weapons to make it worth. Witch I doubt will ever happen, specially when there nothing being made regarding support classes.

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