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 Post subject: Reviews,Bugs and Possible Fix
PostPosted: 22 Mar 2012, 10:01 
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#### NOTICE : This is a review post in order to help the developers of this server and not to start a flame topic.In order to have a better server please post here ideeas and possible fixes to bugs but not flaming or complain about specific players using cheats,glitches or any kind of hacks.Thank You #####

So far im playing this game for enough time to can make a short review.
i will start with + because are less then -

+++++
/pretty balanced available items to can start pk.
/nice zones where u can farm items for new players such as:
Boss Land , Knight Castle , Krowaz , Bifrost.
/Helpful event >> Forgotten Temple , BDW.
/PVP zone with national points Mobs and fast Xp Spots (Ronark Land)
/PUS items for donators
/Vote points system for accesories and not only
/New skills then other versions of KO even then official(USKO)
/Pretty much players english speaking

now the bad part so...

- - - - -
-Issue :
/Useless event Snow War and Bugged Forgotten Temple at the Snow War time.
-Possible Fix:
==Removing Those events from that time.

-Issue:
/Hit Lagg and to far range hit(go mora to scarecrow,stay far and keep close very slow until u can hit the target so u can see the distance is not normal.)
-Possible Fix :
Changing Hit Distance and balance it with weapon range.

-Issue :
/Unbalanced Nations Karus vs El Morad are most of the time unbalanced.
Possible Fix :
1.Automatic script who stop nation transfer when the nations become unbalanced(choose min limit to 40% and max to 60%)
2.First nation transfer can be made as usual for 35k nps and second for 90k nps or more(this way ppla will think twice when decide to NT)

-Issue :
/Unbalanced Classes ( 70% rogues then ppls reclass to warr and 80% warriors and so on)
-Possible Fix :
Short period of reclass time adding an auto system who choose a limit for reclass,such as : are 4 classes from a 100% of players, so it is 25% for each class.Ex : When a class reach 25% lets say mages..the rest of the players who want to reclass as mages is denied until the procent of the mages decrease.So on for the other classes,25% for each.

-Issue:
/Overpowered class as BPs(i was playing as BP so i noticed that).
-Possible Fix:
The main problem is the difference from an int BP and Pure BP i mean full str BP.
Here is the the overpowered class because int bp are like warriors with cure,debuffs and heals so a fix might be in decreasing the power on int bp as attackers.

-Issue :
/Pedals and Autocombo free (to many ppls using)
Possible Fix :
Creating an automatic script who detect the keystrokes patter such as repetable rr skill pot and so on.Every player who play fair,knows that is impossible to hit for 5 seconds exactly the same keys on keyboard even with a large experience in KO combo.I mean u can be good on combo but u never use the same pattern using pots and combo more then 5-10 seconds while u need to move and combo + pots so that will be like rr skill rr skill pot hp rr skill mana rskill hp pot and so on.As u can see u never can use a perfect pattern.
Pedals using a pattern and autocombo programs aswell.

-Issue :
/Auto Teleport and town,auto heals,debuffs,cures and buffs.Priests has been seen runing and duffing+healing and attacking at the same time.Its not a visual BUG because some of them were with seeking party on and not another player around.
/HAcks of some sort of cheats>>>Frapsed mages with debuff and auto teleport(wtf is that?--how do i know? its easy...look at the pattern when he is attacked how his party members are automatic teleporting when his hp bar is under 20%)
/TBLs or some sort of game modifications.Players hit thru walls,stones,no obstacles for them.(i have frapsed aswell,where i couldnt hit because the mobs has been in wall{atross}i was standing at the same spot and i had skill blocked by an object but not the other player).
-Possible Fix:
I dont know here exacly a possible fix because im not a developer but i assume is from client side security of the executable and TBLs.Maybe a new patch with a better TBL encryption.

-Issue:
/Instable server - issues with server security(ppls start asking if MaxKO will be up for at least this year)
Possible Fix :
Only a Developer can have a possible Fix.

-Issue :
/Priests cure disease
/Master defence not working.Something useless for BPs since the attack skill need 23 points on master but the defence skills from master are not working.
Here are 23 points used only for attack skill when rest of the classes dont need to use 23 points for a skill.
-Possible Fix :
Activate those functions and im sure the developing team is working on this.
Fixing the master skills so 23 points on master for priests count.


I have all the trust once with the new expansion,many of issues will be gone,so thank you for replyes and have a good game.Have Fun!

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Last edited by Drax on 22 Mar 2012, 10:19, edited 1 time in total.

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 Post subject: Re: Reviews,Bugs and Possible Fix
PostPosted: 22 Mar 2012, 10:09 
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This post says pretty must everything i wanted to post regarding the issues of the server, so +1 for intre.

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 Post subject: Re: Reviews,Bugs and Possible Fix
PostPosted: 22 Mar 2012, 10:21 
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25 master skill works for priest why did you put it down?
and about the class change people can play what they want, thats why there is a cooldown on it or u can buy reset from pus


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 Post subject: Re: Reviews,Bugs and Possible Fix
PostPosted: 22 Mar 2012, 10:23 
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+1 and for when will be this expension ? ( just to know )


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 Post subject: Re: Reviews,Bugs and Possible Fix
PostPosted: 22 Mar 2012, 10:41 
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lDeXTeRl wrote:
25 master skill works for priest why did you put it down?
and about the class change people can play what they want, thats why there is a cooldown on it or u can buy reset from pus


He ment 5 and 10 master defence skill


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 Post subject: Re: Reviews,Bugs and Possible Fix
PostPosted: 22 Mar 2012, 10:51 
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Dexter please reply with ideeas and another bugs if u have more not to flame.
and for the master points just try for ureself....23 master points for a attacking skill its a bit weird cuz the rest of the master skills doesnt works.

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 Post subject: Re: Reviews,Bugs and Possible Fix
PostPosted: 22 Mar 2012, 10:53 
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Wery nicely explained
+1 rep
and for bp I guess to decrease abit dmg since ye its alot with hero mace

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 Post subject: Re: Reviews,Bugs and Possible Fix
PostPosted: 22 Mar 2012, 11:04 
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Kasu wrote:
Wery nicely explained
+1 rep
and for bp I guess to decrease abit dmg since ye its alot with hero mace


ye nice suggestion post. We would like to have this kind of explained suggestion more often ! 8-)

About bp, the problem is that even not full str priest make a lot of damage because zeus skill damage was up. I think we should make zeus back to normal or litlle bit less than now. But to not make them underpowered (almost no bp before changing in zeus skill) make ap little bit more with str stat.
The point is to decreased not full str priest damage and keep full str bp as it is now because they have low hp and bad ac.

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 Post subject: Re: Reviews,Bugs and Possible Fix
PostPosted: 22 Mar 2012, 11:16 
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+1 Wolvy


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 Post subject: Re: Reviews,Bugs and Possible Fix
PostPosted: 22 Mar 2012, 11:21 
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GM_Wolv wrote:
Kasu wrote:
Wery nicely explained
+1 rep
and for bp I guess to decrease abit dmg since ye its alot with hero mace


ye nice suggestion post. We would like to have this kind of explained suggestion more often ! 8-)

About bp, the problem is that even not full str priest make a lot of damage because zeus skill damage was up. I think we should make zeus back to normal or litlle bit less than now. But to not make them underpowered (almost no bp before changing in zeus skill) make ap little bit more with str stat.
The point is to decreased not full str priest damage and keep full str bp as it is now because they have low hp and bad ac.


In order to make priests a little less overpowered, i think you should decrease the points needed for Zeus skill, (there's no point decreasing the damage of it though, due to so many players having csw belts kahless and whatnot) because at the moment, for example, if you are trying to be full heal, and debuff with zeus skill, there are 7-8 points that cannot be added anywhere, they're practically useless, something needs to be changed, give it a thought.

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