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 Post subject: Re: The Great MaxKO PK Suggestion topic
PostPosted: 23 Dec 2010, 00:40 
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MaxSpring wrote:
Darwish wrote:
WarcryGER wrote:
Darwish wrote:
Next restart there will be more Riots / atross, and they will spawn every 15 minutes. made them a Little stronger (not to much) also created 2 new mobs wich gives 130 NP total (solo) but they are twice as strong as Atross. they look like Burning Skeleton. if anyone knows a nice name for it. let me know :P

i also removed the crappy mobs like huanga / undying etc. the bosses like Shuala / lycaon / lobo etc will still spawn.

about the Monu/crystals i need to have more opinions from people.

They name could be Atriot? :D Just a mix of Atross and Riote ^^
or Burning Heaven what ever lol.


Burning heaven sounds nice. that will be it.



burning heaven is a music -_-
http://www.youtube.com/watch?v=2z1s1gYdvok

so ? Max Spring are some gay ppl dancing on this video
http://www.youtube.com/watch?v=OBIzVKl2Dd4

lol this post was just so stupid, it just came in my mind that name
and what the fucking gay music is that


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 Post subject: Re: The Great MaxKO PK Suggestion topic
PostPosted: 23 Dec 2010, 00:49 
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WarcryGER wrote:
MaxSpring wrote:
Darwish wrote:
WarcryGER wrote:
Darwish wrote:
Next restart there will be more Riots / atross, and they will spawn every 15 minutes. made them a Little stronger (not to much) also created 2 new mobs wich gives 130 NP total (solo) but they are twice as strong as Atross. they look like Burning Skeleton. if anyone knows a nice name for it. let me know :P

i also removed the crappy mobs like huanga / undying etc. the bosses like Shuala / lycaon / lobo etc will still spawn.

about the Monu/crystals i need to have more opinions from people.

They name could be Atriot? :D Just a mix of Atross and Riote ^^
or Burning Heaven what ever lol.


Burning heaven sounds nice. that will be it.



burning heaven is a music -_-
http://www.youtube.com/watch?v=2z1s1gYdvok

so ? Max Spring are some gay ppl dancing on this video
http://www.youtube.com/watch?v=OBIzVKl2Dd4

lol this post was just so stupid, it just came in my mind that name
and what the fucking gay music is that


i dont like this music, i just knew that
and fu** you with this video that u posted,
maxspring is a bed.
oh and respect pls, i just made a coment. ty

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 Post subject: Re: The Great MaxKO PK Suggestion topic
PostPosted: 23 Dec 2010, 07:35 
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Keep it nice guys.. back on topic please.


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 Post subject: Re: The Great MaxKO PK Suggestion topic
PostPosted: 23 Dec 2010, 11:25 
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Hey Darwish what about making new quest in cz :"Kill 100(for example) opposite nation person and reward will be NP " And u can make this quest possible to do it again and again unlimited .This will provide great opportunities for people to go cz and pk ;) GL

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 Post subject: Re: The Great MaxKO PK Suggestion topic
PostPosted: 23 Dec 2010, 23:05 
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+1 nice idea darwish

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 Post subject: Re: The Great MaxKO PK Suggestion topic
PostPosted: 24 Dec 2010, 02:00 
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 Post subject: Re: The Great MaxKO PK Suggestion topic
PostPosted: 24 Dec 2010, 14:38 
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ARROW wrote:
So according to you guys people only go cz to farm crystal cent/monu. Please say it aint so.

Ive played in 5 servers and this is the only 1 where the npc farming happened. And even with the npc farming it is not the most active cz i've seen. According to you guys that isn't possible because without the np's from monu/crystal/cent noone will come to ronark.

Maybe there are suggestions for what will make cz more active. Saying add more hp/ac to the npc's will help in what way? You will need more to kill them = you will have more nation inbalance. Remember, the reason at my time there are 12 humans and 2 orcs is the npc farming.

People go cz to kill npc's, true. Will they never go if there is no npc? Is there a way to encourage people to actually pk? If you want pk and np's, and need to go to cz to get them, why would you not go there?

If you guys are correct that noone will go cz without npc' to farm, then I'd suggest you close ronark and add np to scarecrows in moradon. Without cz there will be less lag in server. Then we can all chill in moradon with our np symbols easily seen by more(since most will be in moradon only).

Or, maybe there are suggestions out there for what WILL help.


+1 again...


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 Post subject: Re: The Great MaxKO PK Suggestion topic
PostPosted: 24 Dec 2010, 14:40 
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 Post subject: Re: The Great MaxKO PK Suggestion topic
PostPosted: 24 Dec 2010, 22:56 
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More npc in bowl is good, but only if you take away crystals from home bases, draws more people into bowl, to actually pk, not just get gang banged outside your own base.

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 Post subject: Re: The Great MaxKO PK Suggestion topic
PostPosted: 25 Dec 2010, 10:42 
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ARROW, u said, u have played on other servers with more ppl in cz w/o npcs. I did it also, but try to remember how much war was there, i doubt that there was 2 war every day.( In USKO , SexyKo, Knight Imperia+ everywhere i've played there was max 2 war days/ weeks not 7.) I think the main reason of the inactivity in cz is the high number of wars. Ppl can play 4 hours per days in wars + invasions and after that most of them think it was enough pk for today / go relaxing and come back for monu max. So i guess we can't remove everything from cz becouse w/o that ppl will be tried for pk after 4 hours in wars and won't really come to cz.
But y the monu system is sux now becouse its die way too easily. So something has to be changed, like Darwish added more atros / that burning heaven or what (haven't seen it yet cuz i'm not at home:P)

This is the reason in my opinion, so i doubt that we can have really good cz with this much war, but these new improvements will help to get lil more ppl in cz, so keep going guys.

Btw Merry Christmas all:)

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