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 Post subject: A few thoughtful, valid suggestions
PostPosted: 23 Jul 2010, 16:07 
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I've come up with a few suggestions to help make this server better for all of us.


1: Put the real, actual defence on armours (gryphons, bahamuts, valkyries), there's absolutely no need for that "secret bonus" thing, it just confuses people, especially the newbies.

2: When was the last time you visited Krowaz, if at all? The monsters there are ridiculously strong, whereas that zone should be for people who just started playing MaxKO and want to get basic gear like gryphon armours. To farm Balrog for example, you need MINIMUM 8 people (and I remind you again, people who are NEW and have YET to farm basic gear), and even with a full party it will take you 10-15 minutes to kill just 1 Balrog. Let alone the drop rate, which is also pretty low... The same goes for Babels Guardian, Giga Hammer and the rest of the mobs. The HP/AC/AP on all mobs in that zone should be drastically decreased.

3: The new war map. I understand that you guys wanted to freshen things up, but that map is totally wrong for this server. It was built for USKO because there you actually have to fight your way to the warder/keeper, there are people everywhere, but here you don't have more than 30-50 players in war, and because of that it becomes more like a competition "which nation has more assassins?" and "which nation kills all warders and keeper faster?". It's not a real war, usually it doesn't take more than 5 minutes until a nation wins the war, which truly sucks...

4: In an attempt to make CZ more interesting and fun (seeing as now it is completely abandoned except for 5 minutes before and after Juraid monument spawns): Add a monument in CZ for each nation (El Morad Monument, Karus Monument) that will be located in front of each nation's town (near the rivers). The monuments will bless after it's been overrun by the opposite nation with 50 or 100 NPs, and maybe continue blessing every 30 minutes with 25 or 50 NPs.


If you have a CONSTRUCTIVE comment to make about any of the suggestions, please reply here and make sure to be as clear as you can. If a GM thinks this poll is good enough to put it in the public polls forum so it will get more attention - great.

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 Post subject: Re: A few thoughtful, valid suggestions
PostPosted: 23 Jul 2010, 17:19 
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I'll comment in the points i can something, rest for others devs or Flegy

1.- Agree.

2.- Uhm ppl now farms dark mobs, because they're easier and the drop is better than krowaz weapons, but even with that you're right

4.- It's a no from me, that is exclusive for invasion, but we(staff) are thinking about new ways to promote pk in cz. (For me nps on monu should be lowered)

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 Post subject: Re: A few thoughtful, valid suggestions
PostPosted: 24 Jul 2010, 11:52 
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1, 2 and 3 agreed
about 4 just make the actually monu with low def and hp, low np (around 100) and respawn time more fast (30 minutes). really low def and hp cuz sins rape it and ppls like pt mage and warriors cant beat it. sins prefer go solo monu and full partys get less. its really sucks.

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 Post subject: Re: A few thoughtful, valid suggestions
PostPosted: 24 Jul 2010, 13:16 
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Youre suggestions are very good, i agree with you with number 1. 2 and especially with number 3. Even thought maxko is one of the private servers that has alot of players, yet its still not enought for this kind of war.

About monument, im sure we could find something a bit more..creative to do with it ;) Someone has already suggested to make monu spawns randomly all over bowl ( it could spawn after 5 mins, after 25 mins, after 3 hours etc.) thats a good way to keep ppl active hehe.

Me personally i would find it very interresting if we could make something that looks more like a "game" for example: king of the hill or capture the flag with the monument 8-)


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 Post subject: Re: A few thoughtful, valid suggestions
PostPosted: 24 Jul 2010, 21:57 
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3) now have one more new map and have more players in war xD

4) nah.

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 Post subject: Re: A few thoughtful, valid suggestions
PostPosted: 12 Feb 2013, 09:12 
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/Moved and closed because old topic.
12 Feb 2013

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